Wizard is the leader of the empire in the Master of Magic. All wizards represent a certain combination a magic realms as can be seen from the table below.
|Life Realm||Nature Realm||Sorcery Realm||Chaos Realm||Death Realm|
|Life Realm||Ariel||Merlin||Horus||Sss'ra||Combination impossible|
|Sorcery Realm||Horus||Raven||Jafar||Lo Pan||Kali|
|Chaos Realm||Sss'ra||Oberic||Lo Pan||Tauron||Sharee|
|Death Realm||Combination impossible||Tlaloc||Kali||Sharee||Rjak|
Starting Spells Edit
The starting Spells of non-customized and non-player Wizards are determined by the number of books they own in the corresponding Magical Realm. It's the same spells as proposed to the player when customizing a Wizard.
Official patch 1.31:
Unofficial fan patch 1.40n:
Additionally, AI wizards are guaranteed to start with at least one common Summoning Spell and to research at least one uncommon Summoning Spell. Those spells are based on the primary magical Realm of a Wizard, that means the realm the Wizard has the most Spellbooks in:
|known||Sprites||Nagas||Hell Hounds||Guardian Spirit||Ghouls|
|researchable||Basilisk||Phantom Beast||Chimeras||Unicorns||Shadow Demons|