FANDOM


I first purchased MOM a long time ago. I think it was 1998, or there abouts, at a discount software outlet. I had been (and still am) a big fan of Master of Orion (original), so I was really excited about a new game by the same team.

I played it once. I loved the depth and details, and all the thought that had gone into it.

But I found it impossible to play. Not because of the complexity, I love complex games. It was the interface.

The interface is one of the worst designs I have ever seen. It was almost impossible to get units to do what I wanted, especially during combat. The cursor would show one thing, I would click to do that action, then while I was clicking the cursor would change to something, or somewhere, else entirely and the unit would do that, instead of what I wanted. Also, In the overland map mode, the effect of right click vs left click are VERY arbitrary and counter intuitive, and I often do the wrong one as a result. There is no 'undo' feature, so this would also result in units doing what I did not want.

I got so frustrated I put the game away and never played again.

Recently I began thinking about the game again and thought I would give it another try.

I've moved twice since then and cannot find my original copy, so I downloaded it from online. I now have a faster machine with a larger screen size, so the crowded screen that was the main cause of the combat orders problem is much easier to deal with. This has helped a LOT.

However the other problems with the interface remain and I am starting to get frustrated again and may quit playing again soon.

Have any of the fan patches addressed the interface design? I doubt that is even possible, but I figure it can't hurt to ask.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.