• Drake178

    Neutral Wizard Data

    October 19, 2017 by Drake178

    The game stores wizard data for the neutral player. Starting at $21D0 in the save file, or ds:$B6B2 in memory, the sixth Wizard Data structure belongs to this player. It can be used to set things like Retorts, for example Alchemy and Warlord, which will then affect all neutral units. Global Enchantments may also work in theory, although they seem to have a weird coloring issue on the Magic screen (I only checked Crusade), and I have no idea how their upkeep works (probably skipped altogether, which would be really cool).

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  • Drake178

    Large Shield?

    February 8, 2017 by Drake178

    Large Shield icon.

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