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Troll Settlers

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Troll Settlers
Tactical Settlers
Race Trolls
Req. Town Buildings None
Construction Cost Icon Production.png 180
Upkeep Cost Icon Gold.png 4
Icon Food.png 1
Unit Properties
# of figures Icon SingleFigureUnit.png 1
Moves Icon Movement Ground1
Defense per figure Icon Defense.png 1
Resistance Icon Resist.png 7
Hit Points per figure Icon Hits.png 40
Unit Abilities

Ability CreateOutpost Create Outpost

Ability Regeneration Regeneration

Troll Settlers are a type of Normal Unit. This unit may be created from a Troll town, for the Construction Cost of Icon Production.png 180. Creation of a Settlers unit reduces the town's population by 1.

Lacking virtually any combat capabilities, this unit's only real purpose is to create a new Troll Settlement, by traveling to the desired location and giving it the "Build" command. Troll Settlers are extremely expensive, but are also extremely difficult to destroy. They possess a vast number of Hit Points, they Regenerate during and after combat, and are somewhat resistant to magic.

Troll Settlers require an Upkeep Cost of Icon Gold.png 4 and Icon Food.png 1 to maintain. Failure to pay these costs will result in the unit being disbanded automatically.

Unit Properties Edit

Physical Description Edit

The Settlers unit appears in-game as a single horse-drawn cart. However it represents several hundred people - regular civilians - traveling by cart with their possessions and an ample supply of building materials destined to start a new Settlement in an uninhabited region.

Troll Settlers are a Icon SingleFigureUnit.png Single-Figure unit.

Attack Properties Edit

The Troll Settlers have no method of attack whatsoever. The unit may still instigate a Melee Attack against enemy units during combat, but will not inflict any damage upon them - and is thus made vulnerable to the enemy's Counter Attack.

Defense Properties Edit

The Troll Settlers' Defense score is a paltry Icon Defense.png 1, meaning that on average they will block only Icon Damage.png 0.3 points of Damage from any incoming attack - virtually nil.

On the other hand, Troll Settlers possess a truly staggering amount of Hit Points, at Icon Hits.png 40, making them the single healthiest Normal Unit in the game. Even repeated attacks against this unit will take some time to destroy it.

On top of this, Trolls possess the ability to Regenerate, as explained below. This makes it even more difficult to kill Troll Settlers, especially when accompanied by other units. Even if the Troll Settlers die during combat, as long as their side wins the battle the Troll Settlers will return to life - with full health!

All Trolls are resistant to magic, and thus Troll Settlers possess a good Resistance score of Icon Resist.png 7. This can occasionally protect them from Curses and other ill effects, but should not be counted upon to save them every time.

Other Properties Edit

The Troll Settlers unit moves at a slow Icon Movement Ground1, and can only traverse land tiles. It has no special movement properties.

Building Settlements Edit

Main article: Settlement

The primary purpose of Troll Settlers is to establish a new Troll Settlement.

To do so, move the Troll Settlers to a land tile that does not contain a Node and is at least 4 tiles away from any other Town, friendly or otherwise. In other words, there should be at least 3 tiles in any direction between the Troll Settlers and any other town.

Once the Troll Settlers are in the correct location, click the "Build" button in the unit's command menu. A new Settlement populated by the Troll race will be created on this tile. The Troll Settlers are always destroyed when the new Settlement is constructed.

The new Settlement has a population of 300, and cannot do anything productive until it grows, naturally or otherwise, to a size of at least 1,000 people. The rate at which it grows is determined by many factors - primarily the natural Population Growth rate of the Troll race.

Once the Settlement has reached a population of 1,000, it will turn into a fully-operational Town, and can begin contributing to its empire and constructing new units and Buildings.

Regeneration Edit

One of the greatest advantage of most Troll units is their ability to Regenerate. This effect can help Trolls both during combat and on the overland map, repairing damage to the unit over time and even rescuing it from death.

During combat, an injured Troll unit will regain Icon Hits.png 1 Hit Point at the end of every combat turn. If the unit is missing any Icon Figure.png figures, this effect will periodically restore dead figures to life as well.

If a Troll unit survives any battle, it will immediately be restored to full health and figures when the game returns to the overland map view. This significantly reduces the need to heal units after combat, and allows Troll armies to keep advancing without the need to stop and recuperate.

Furthermore, Regeneration can bring an entire Troll unit back from the dead automatically - after having been completely destroyed! If a unit falls in combat, but its army goes on to win the battle, that unit is then restored to life with full health and figures once the game returns to the overland map. Note that this does not occur if the unit's army has withdrawn from the battle or has lost the battle entirely.

Basic Strategy Edit

As explained above, Troll Settlers are not built for combat. Though they can take copious amounts of damage without dying, Troll Settlers have no offensive capabilities and thus do not contribute to the battle at all. Fortunately, as long as the Troll Settlers are accompanied by additional units, they may come back to life even after being destroyed in combat (assuming their army won the battle), further reducing the risk of losing this valuable unit.

Settlers are all used to expand your empire. Remember that Troll Settlers can only be used to create new Troll Towns, so carefully consider which Race you want a new town to belong to before building any new Settler units.

Construction of new Settlers in a town reduces its population (as explained below). This can be used to remove a town from the map, by creating enough Settlers to reduce its population below 1,000. The excess settlers can found new towns, or be disbanded. This is preferable to Razing a town, as it does not reduce your Icon Fame.png Fame.

Note that Troll Settlers are the most expensive type of Settlers in the game. This significantly slows down the natural expansion of a Troll empire, forcing it to rely on conquest instead. Fortunately, Troll empires are built for conquest anyway.

Ability Overview Edit

Ability CreateOutpost Create Outpost Edit

  • This unit can create a new Settlement by moving to a valid location and giving it the "Build" command.
  • A valid location is any land tile that does not contain a Node and is at least 4 tiles away from any other Town (friendly or otherwise).
  • Upon construction of the new Settlement, the unit is destroyed. The Settlement initially has 300 people in it, and must grow to 1,000 people in order to turn into a productive Town.

Ability Regeneration Regeneration Edit

  • At the end of its combat round, this unit regains Icon Hits.png 1 Hit Point, as long as it is not already at full health.
  • If the unit has one or more dead (missing) Icon Figure.png Figures, and all remaining figures are at full health, the next Icon Hits.png Hit Point will restore Icon Figure.png 1 Figure to life. Subsequent turns will see that figure regaining health until it is fully-healed, whereupon the next figure is restored to life, and so on.
  • If an army stack containing this unit wins a battle, the unit is restored to full health immediately at the end of the battle. If the unit was killed, it is restored to life and full health at the end of the battle (again, only if its army won).
  • If the unit is killed in battle, and its army retreats or is defeated, it is destroyed and will not regenerate.

Experience Table Edit

Note: Although the Troll Settlers are not designed for combat, they still benefit from Experience bonuses for purposes of defending themselves. While Settlers rarely exist long enough to gain experience, the table below is presented for the sake of completionism.

Level Icon Level Name EP Defense Resist Hits
Experience 0 Recruit Icon Experience.png 0 - Icon Experience.png 19 Icon Defense.png 1 Icon Resist.png 7 Icon Hits.png 40
Experience 1 Regular Icon Experience.png 20 - Icon Experience.png 59 Icon Defense.png 1 Icon Resist.png 8 Icon Hits.png 40
Experience 2 Veteran Icon Experience.png 60 - Icon Experience.png 119 Icon Defense.png 2 Icon Resist.png 9 Icon Hits.png 40
Experience 3 Elite Icon Experience.png 120 Icon Defense.png 2 Icon Resist.png 10 Icon Hits.png 41
Experience 4 Ultra-Elite Icon Experience.png 120 * Icon Defense.png 3 Icon Resist.png 11 Icon Hits.png 41
Experience 5 Champion Icon Experience.png 120 ** Icon Defense.png 3 Icon Resist.png 12 Icon Hits.png 42

* To achieve this level, either the Warlord Retort or the Crusade spell must be in play.
** To achieve this level, both the Warlord Retort and the Crusade spell must be in play simultaneously.

None of this unit's other properties and abilities are affected by Experience.

Acquisition Edit

Troll Settlers may be produced in any Troll Town. The town does not require any special Town Buildings to be constructed in order to create Troll Settlers.

The Construction Cost of this unit is Icon Production.png 180. Upon its construction, the town's population is reduced by exactly 1,000 people. If this results in the town's population dropping below 1,000 people, the town is removed from the map entirely - it does not revert to a Settlement.

Like any other Settlers, the Troll Settlers will never appear for hire as Mercenaries. They can only be constructed in a Troll town, as explained above.

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