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Star Fires
SpellIcon StarFires
Realm Icon Life.pngLife
Spell Rarity Common
Spell Type Combat Instant
Casting Cost Icon Mana.png 5
Research Cost Icon Research.png 40
Effects
Strikes a target unit belonging to the Icon Chaos.pngChaos or Icon Death.pngDeath realms with a Icon Ranged Magic.png 15-strength Magical Damage attack.

Star Fires is a Common Combat Instant belonging to the Icon Life.pngLife Magic realm. It may only be cast during combat, and must be targeted at an enemy Fantastic Unit belonging to either the Icon Death.pngDeath or Icon Chaos.pngChaos realms. For only Icon Mana.png 5 the spell will strike the target with a Icon Ranged Magic.png 15-strength Magical Bolt.

Effects Edit

Star Fires blasts a target Icon Death.pngDeath or Icon Chaos.pngChaos creature with divine energy, causing significant damage.

The Blast Edit

When Star Fires is cast at an enemy unit during combat, it simply makes a single Magical Damage attack against that unit.

The attack has a strength of Icon Ranged Magic.png 15, which means it delivers on average about Icon Damage.png 4.5. This is not a significant amount, but can still kill off several Icon Figure.png Figures in an enemy low-tier unit.

Note that the enemy unit gets to make Defense rolls to block some of this damage. Therefore, most units will suffer a little less damage from the attack, or possibly no damage at all.

Finally, because this is a Magical Damage attack, enemy units possessing Magic Immunity will rarely if ever suffer any damage from Star Fires.

Usage Edit

Star Fires may only be cast during combat, for a basic Casting Cost of Icon Mana.png 5.

The spell must be targeted at an enemy Fantastic Unit belonging to the Icon Death.pngDeath or Icon Chaos.pngChaos realms. No other unit may be targeted. Remember that the Undead are always considered Icon Death.pngDeath creatures, and that Chaos Channeled units are always considered Icon Chaos.pngChaos creatures. Both are valid targets for this spell.

Star Fires is shown on screen as an expanding globe of energy emanating from the center of the target unit, then collapsing back into itself. Damage is dealt immediately.

Acquisition Edit

As a Common Icon Life.pngLife spell, Star Fires may become available to any Wizard who possesses at least one Icon Life.pngLife Spellbook. However, its availability during the game is not guaranteed unless the Wizard acquires at least Icon Life.png7 Spellbooks.

Customized Wizards possessing up to Icon Life.png10 Spellbooks at creation time may choose this spell as one of their default spells before starting the game, in which case the spell will already be researched and available for casting immediately on the first turn. Wizards with Icon Life.png11 Spellbooks are guaranteed to have this spell available for casting as soon as the game begins.

Wizards with Icon Life.png6 or fewer Spellbooks who have not chosen Star Fires as a guaranteed spell have a random chance of being able to Research it. The chance for this spell to appear increases with the number of Icon Life.pngLife Spellbooks the Wizard possesses or obtains during gameplay. With Icon Life.png7-10 Spellbooks, the spell is guaranteed to appear for Research if it is not already available for casting.

Star Fires has a base Research Cost of Icon Research.png 40.

With at least Icon Life.png1 Spellbook, the Star Fires spell may be acquired as a reward for winning encounters in creature Lairs, Towers, et cetera, or when conquering the Fortress of a rival wizard who has already researched this spell.

Strategy Edit

Star Fires is a surprisingly strong attack for its low casting cost. It can be used several times during battle even in the early game, and can potentially cause serious damage to an enemy unit.

On the other hand, the spell may only be cast on Icon Death.pngDeath and Icon Chaos.pngChaos creatures, thus limiting its usefulness to specific battles or when fighting against specific wizards. When there are no such creatures in the battle, the spell may not be used at all.

When Star Fires is used against Icon SingleFigureUnit.png Single-Figure Units they only get one Defense roll to block damage. On the other hand, single-figure creatures often have a lot more Icon Hits.png Hit Points, so the spell will do them little harm overall.

Icon MultiFigureUnit.png Multi-Figure Units, having much fewer Icon Hits.png Hit Points per figure, will likely suffer more from the spell if it manages to inflict damage. On the other hand, each time a figure is killed, the unit gets to make another Defense roll to reduce damage further.

In summary, do not expect Star Fires to cause too much damage to the enemy, though on occasion it can significantly weaken an enemy unit. Fortunately, the spell costs so little that it can act as a pretty good "default" spell to cast when Icon Mana.png Mana permits.

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