|Default Retorts||Infernal Power|
Described in the manual as an evil warlock, Rjak is most likely either of High Men, Dark Elven (as per Warlocks), or demonic origin. Whatever the case, he is the face of institutional abuse, murderous intent, and Saturday morning cartoon villainy.
Rjak builds armies of Undead vermin, fiends, and demented mortal thralls. He spreads plague and attacks everyone indiscriminately. Rjak is touched by the raw power of Hell; Towns he captures reorganize themselves into syndicates of war and evil. They will erect sinister temples bent to his worship. His favorite color is Purple.
Playing as Rjak Edit
Rjak's portrait may be selected for a Custom Wizard when starting a New Game at any difficulty setting above Intro. Selecting either the default Wizard or his portrait prevents him from being encountered as an opposing Wizard.
Played on his default spec, Rjak faces early challenges in exploration that may require some help from Summoned Units. Without an element to reliably cast in Node combat, Rjak's overriding objective could instead be the acquisition of the raw capital ( + ) needed to cover his spells and rush construction of religious buildings. Spreading Shrines and Temples wide is a good idea, but Rjak should practically always choose a productive race with eventual access to Cathedrals, leaving military tasks more to his Death ranks and Heroes, because he may not encounter such a race early in his conquests!
Rjak as an Opponent Edit
If not chosen, Rjak may appear randomly among the computer-controlled opponent Wizards. Their finalized Spellbook and Retort picks strongly influence these Wizards' die rolls for AI Personality and Objective. Rjak's typical traits are predicted below.
Higher difficulties subject a Wizard's default spec to increasingly arbitrary adjustments, including exposure to random realms and skills. Rjak's Death ranks nearly always remain a dominant influence on his AI Personality even after these adjustments, though any randomly-picked Retorts at high difficulty settings can sway him to roll something unexpected. At the Impossible setting, be prepared for anything.
Starting Spells Edit
A non-customized Rjak knows 8 of the 10 Common Death spells at the start of the game. The 2 missing spells are Cloak of Fear and Mana Leak (respectively Terror and Darkness in case of the unofficial 1.40 Insecticide patch). A randomly generated opposing Rjak may end up with 11 Death Spellbooks. In this case he will also know the Uncommon spells Black Prayer and Black Channels as well as the Rare spell Wraiths (respectively Black Prayer, Shadow Demons and Wrack in case of the unofficial 1.40 Insecticide patch). For other book combinations see the Wizard article.
|Starting Spells depending on Master of Magic Version|
|official patch 1.31||unofficial patch 1.40|
| Life Drain |
| Black Sleep |
| Life Drain |
| Ghouls |
Cloak of Fear
Rjak is called WRAITH when extracting WIZARD.LBX. Rjak's appearance is probably based on that of the Ringwraiths in J. R. R. Tolkien's Middle-earth legendarium (The Lord of the Rings). The Ringwraiths became entirely invisible to mortal eyes; only their black robes gave them visible form. They were wearing crowns beneath their robes.