- This article is about the Item Power called "Resist Elements". For the spell that this Power emulates, see Resist Elements.
"Resist Elements" is an Item Power of the Nature Realm, and functions exactly like the Resist Elements spell. It may be added to any type of Magical Item created for Heroes, via either Enchant Item or Create Artifact. Some of the 250 premade Items possess this power, and these can be found mainly as Treasure in the campaign.
Any piece of gear may be enchanted to ward off the elemental magics of Nature and Chaos. "Resist Elements" is quite easy for Green Wizards to imbue and offers basic protection, while "Elemental Armor" represents a more serious commitment.
This Item Power functions as per the Unit Enchantment Spell of this name. You do not need to research or be able to cast Resist Elements. In brief, "Resist Elements" gives the Hero +3 and +3 when the following conditions are met:
- An enemy spell, Magical Ranged Attack, or Special Attack attempts to affect the Hero.
- The effect belongs to the Nature or Chaos Realms.
- The threat triggers a Resistance roll and/or allows the unit to make Defense rolls.
The Item Power is transient: it will dissipate immediately if the Hero ever removes or loses the item. While worn, however, it cannot be dispelled. This constitutes a serious advantage over the spell and might well justify the additional Cost of enchantment.
"Resist Elements" is part of a cluster of Item Powers, all derived from Unit Enchantment Spells, that are entirely defensive and trigger against specific threats. The table at the end of this section gives a list of these.
The more exposure you expect your Heroes to get to whatever a spell is designed to handle, the more efficient it becomes as an Item Power on Magical Items. The fact is, Item Powers warrant this kind of consideration because they are a much bigger investment than spells.
In the case of "Resist Elements", if you don't expect to have trouble dealing with Nature or Chaos, then perhaps the Item Power should be foregone, and Resist Elements is better-off cast as a cheap, ad hoc spell in combat, as needed. Still, bear in mind that nearly every Ranged Magic Attack in the game belongs to one of these realms— even the ones fired by Sorcery and Death creatures!
"Resist Elements" is therefore a wise choice on backline, mage-type heroes. They will generally get picked-on by spells and ranged magic during combat on account of their high threat level and low health. To this end, the Item Power is more suitable than the Unit Enchantment for prolonged warfare against AI Wizards, who strip Unit Enchantments at every opportunity in order to hammer these fragile targets. Recasting enchantments gets tedious.
|Icon||Item Power||Color||Cost||Triggers against:|
|Resist Elements||2||100||Spell / / Special|
|Elemental Armor||4||500||Spell / / Special|
|Resist Magic||2||200||Any Resist roll|
|Magic Immunity||5||700||Spell / / Special|
|Bless||2||200||Spell or Attack|
|Righteousness||4||500||Spell / / Special|
Enchant Item & Create Artifact Edit
With 2, "Resist Elements" may be added to a Magical Item of your own design through Enchant Item or Create Artifact. Making strong Items through these spells is an incredibly expensive and time-consuming process. Some recipes are more expensive than the Spell of Mastery. The proposition is made more reasonable by the Artificer and Runemaster Retorts.
- Main article: Magical Items in Treasure
The game data files contain 250 pre-defined Items. Of these, eleven possess "Resist Elements". This power causes a premade Item to demand that the Wizard have particular Spellbooks in order to appear in Treasure, and the requirements are irregular.
There are three different ways by which you can acquire one of these pre-defined Items:
- By winning a difficult Encounter.
- By purchasing it from a Merchant, a random petitioner.
- As result of a Random Event called "The Gift".
It is often better to acquire items in this way, as it means you do not need to spend any time or Mana to create them. Still, Items found through these means are in no way guaranteed to exactly suit your needs.
The table below lists the pre-defined Items with this power.
|Premade Items with "Resist Elements"|
|Item||Attributes||Realm Powers||Required Ranks|
|800||Lor Goth||2||1||3|| Resist Elements|| ||2|
|950||Amulet of Resistance||3||1||5|| Resist Elements|| ||2|
|1200||Plate of the Elements||4||1||4|| Resist Elements|| ||2|
|1300||Raindancer||3||2||2|| Resist Elements|| ||2|
|1400||Edge of the Elements||3||2||5|| Resist Elements|| ||2|
|1950||Chainmail of the Elements||5||3||6|| Resist Elements|| ||2|
|250||Black Asp||1|| Resist Elements|| ||2|
|950||The Resistor||5|| Resist Elements|| Resist Magic||2||2|
|2000||Chain of Super Resistance||6||6|| Resist Elements|| Resist Magic||2||2|
|2000||Shield of Ultimate Defense||6||6|| Resist Elements|| Resist Magic||2||2|
|Item||Attributes||Realm Powers||Required Ranks|
|3100||Zlotakian Staff of Magic|| Invisibility x3|
| Resist Elements|