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Psionic Blast

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Psionic Blast
SpellIcon PsionicBlast
Realm Icon Sorcery.pngSorcery
Spell Rarity Common
Spell Type Combat Instant
Casting Cost Icon Mana.png 10 + up to 40
Research Cost Icon Research.png 250
Effects
Strikes the target unit with an Illusory Icon Ranged Magic.png 5-25 attack.

Psionic Blast is a Common Combat Instant belonging to the Icon Sorcery.pngSorcery Magic realm. It may only be cast during combat, at an enemy unit. For Icon Mana.png 10 the spell will strike the target with a Magical Blast delivering Icon Ranged Magic.png 5 points. Up to Icon Mana.png 40 additional Mana points may be spent increasing the strength of this bolt, with every Icon Mana.png 2 adding Icon Ranged Magic.png +1.

Effects Edit

Psionic Blast hits the targeted unit with Illusion Damage along with a blast of direct Magical Damage. The spell may be cast with additional Icon Mana.png Mana input to increase damage proportionally.

The Blast Edit

When Psionic Blast is cast at an enemy unit during combat, powerful psionic force will attempt to blast it apart. The blast delivers Magical Damage to the target based on the amount of Icon Mana.png Mana the casting Wizard invests in the spell.

The minimum strength of the blast is Icon Ranged Magic.png 5. This value is used when the spell is cast at its base Casting Cost of Icon Mana.png 10. Every additional Icon Mana.png 2 spent on the spell increases the strength of the blast by Icon Ranged Magic.png +1, for a maximum possible potency of Icon Ranged Magic.png 25.

The Psionic Blast is considered to be a Ranged Attack originating from off-map (i.e. not from any of the units on the battlefield). It does not suffer any Icon ToHit.png To Hit penalties for range, so each Icon Ranged Magic.png 1 strength point has a Icon ToHit.png 30% chance of inflicting Icon Damage.png 1 damage point to the enemy unit. Therefore, a minimal Psionic Blast delivers about Icon Damage.png 1.5 points of Damage on average, while a fully-powered Psionic Blast delivers about Icon Damage.png 7.5 points of Damage on average.

Additionally this spell delivers Illusion Damage, so units without Illusions Immunity cannot make any Icon Defense.png Defense rolls against it. However, units with Illusions Immunity, whether innate or under the True Sight spell, can defend as usual. Units with Magic Immunity ignore the spell entirely - they receive no damage from the attack at all.

Usage Edit

Screenshot PsionicBlast

A unit of Zombies being struck by a Psionic Blast. Since Zombies, as well as any other units associated with Icon Death.pngDeath realm, posess Illusions Immunity, they can make Icon Defense.png Defense rolls against it.

Psionic Blast may only be cast during combat, for a basic Casting Cost of Icon Mana.png 10. It must be targeted at an enemy unit. While you may target any enemy unit, units possessing the Magic Immunity ability are not affected by the spell - wasting valuable Icon Mana.png Mana.

The casting Wizard may add up to Icon Mana.png +40 to the spell's Casting Cost in order to increase its potency. Every Icon Mana.png 2 beyond the spell's base cost of Icon Mana.png 10 will add a Icon Ranged Magic.png +1 bonus to the strength of the attack. The casting Wizard may not spend more Icon Mana.png Mana than he has in his Mana pool, nor spend more Icon Mana.png Mana than his current remaining Spell Casting Skill allows.

Psionic Blast is shown on screen as an expanding blast of Icon Sorcery.pngBlue magical energy emanating from the center of the target unit. When the animation completes, any Icon Figure.png figures killed by the effect will disappear from their unit.

Acquisition Edit

As a Common Icon Sorcery.pngSorcery spell, Psionic Blast may become available to any Wizard who possesses at least one Icon Sorcery.pngSorcery Spellbook. However, its availability during the game is not guaranteed unless the Wizard acquires at least Icon Sorcery.png7 Spellbooks.

Customized Wizards possessing up to Icon Sorcery.png10 Spellbooks at creation time may choose this spell as one of their default spells before starting the game, in which case the spell will already be researched and available for casting immediately on the first turn. Wizards with Icon Sorcery.png11 Spellbooks are guaranteed to have this spell available for casting as soon as the game begins.

Wizards with Icon Sorcery.png6 or fewer Spellbooks who have not chosen Psionic Blast as a guaranteed spell have a random chance of being able to Research it. The chance for this spell to appear increases with the number of Icon Sorcery.pngSorcery Spellbooks the Wizard possesses or obtains during gameplay. With Icon Sorcery.png7-10 Spellbooks, the spell is guaranteed to appear for Research if it is not already available for casting.

Psionic Blast has a base Research Cost of Icon Research.png 250.

With at least Icon Sorcery.png1 Spellbook, the Psionic Blast spell may be acquired as a reward for winning encounters in creature Lairs, Towers, et cetera, or when conquering the Fortress of a rival wizard who has already researched this spell.

Strategy Edit

Psionic Blast is the most basic direct-attack spell in the Icon Sorcery.pngSorcery Magic repertoire. It is useful for hurting most units, especially those with higher Icon Defense.png Defense ratings, but without Illusions Immunity, as they won't get to defend in this case, which makes it somewhat more powerful than other Common direct damage spells. It is obviously better when more Icon Mana.png Mana is invested into it.

A particularly lucky application of a full-strength Psionic Blast can dispatch a mid-level Fantastic Creature on the spot, or eradicate an entire Normal Unit.

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