Item Power
ItemPower Axe Blue
Cost Icon Mana.png 1,500
Icon Book SorceryIcon Book SorceryIcon Book SorceryIcon Book SorceryIcon Book SorceryIcon Book Sorcery
Weapon Illusion Damage

"Phantasmal" is an Item Power associated with the Icon Sorcery.pngSorcery Realm. It may be imbued on most of the Magical Weapons useable by Heroes via Icon Arcane.pngCreate Artifact. "Phantasmal" causes the weapon to deliver Illusion Damage. Some of the 250 premade Items possess this power, and these can be found as Treasure, or more likely, offered by a Merchant.

Effect Edit

"Phantasmal" weapons have been enchanted to inhabit the ether bordering the realities of Arcanus and Myrror. Most creatures of Icon Sorcery.pngSorcery and Icon Death.pngDeath manifest partly in this medium, and in order to deflect a "Phantasmal" attack, the target must be able to see with their eyes.

This item power causes the hero to deliver armor-ignoring Illusion Damage during the type of attack for which the host weapon is designed. These attack types are, respectively:

  • Bow: Icon Ranged Bow.png Ranged Missile Attack
  • Staff: Icon Ranged Magic.png Ranged Magical Attack
  • Mace, Sword: Icon Melee Normal.png Melee
  • Axe: Icon Melee Normal.png Melee and Icon Thrown.png Thrown Attack (if applicable)
    Ability Illusion    

An Illusionary Attack ignores the Icon Defense.png Defense rating of any creature lacking Illusions Immunity. Unless this ability is present, the illusion even slices through Missile and Magic Immunity.

Strategy Edit

"Phantasmal" is among the strongest item enchantments, being one of several that enable a Hero to clear an enemy's defenses.

Ability ArmorPiercing
Comparison to Lightning
"Phantasmal" has a somewhat smaller range of creatures it may threaten due to the distribution of Illusions Immunity. Its effect in cases where it applies, however, is disastrous for the target— particularly for units that were leaning on Missile or Magic Immunity, which "Lightning" cannot penetrate.
ItemPower Chaos
Comparison to Chaos
"Phantasmal" is more limited in scope, but then again, the Hero's potential damage is higher because the power preserves other assets like the hero's full Icon Melee Normal.png Attack strength and Icon ToHit.png To Hit bonuses he may have acquired through experience or gear. If both are present on a weapon, Chaos completely overrides Phantasmal.

Only one Hero has no use whatsoever for this Item Power, with her default Illusionary Attack:

  Tactical Hero Aerie Aerie the Illusionist

Since the Power overlaps with the Armor-Piercing Ability so often, it's generally not worthwhile to supply Roland, Mortu, or Warrax with a "Phantasmal" weapon, either. Its base Casting Cost happens to be equal to the most expensive global enchantment spell in the game. And in spite of the time and expense there are still a few opponents, such as the hard-hitting Icon Death.pngDeath Knights or nigh-invincible Icon Sorcery.pngSky Drake, where it will fail you, so unfortunately, it cannot be your only trump card.

On the other hand, "Phantasmal" weapons turn a run-of-the-mill hero into an incredibly dangerous hero, and are an excellent asset to have in the highest-level battles.

Acquisition Edit

Create Artifact Edit

Main article: Item Crafting

With Icon Sorcery.png6, "Phantasmal" may be added to Magical Weapons of your own design through Icon Arcane.pngCreate Artifact. Making strong Items through this spell is expensive and time-consuming, and creating this enchantment is a particularly serious investment. The Artificer and Runemaster Retorts reduce the Casting Cost and time required.

Casting Cost Structure for "Phantasmal"
Base Runemaster Artificer Both
Icon Mana.png 1,500 Icon Mana.png 1,125 Icon Mana.png 750 Icon Mana.png 375

Overland Edit

Main article: Magical Items in Treasure

The game data files contain 250 pre-defined Items. Of these, nine are "Phantasmal". This power causes a premade Item to demand that the Wizard have particular Spellbooks in order to appear in Treasure, and the requirements are irregular. "Phantasmal" Items tend to be very heavily-restricted and seldom appear unless a Merchant happens by your Fortress.

There are three different ways by which you can acquire one of these pre-defined Items:

It is often better to acquire items in this way, as it means you do not need to spend any time or Icon Mana.png Mana to create them. Still, Items found through these means are in no way guaranteed to exactly suit your needs.

The table below lists the pre-defined Items with this power.

Premade Items with "Phantasmal"
Icon Mana.png Item Attributes Realm Powers Required Ranks
3700 Item Axe 7 Gabriels Axe Icon Melee Magic.png 6 Icon ToHit.png 2 Holy Avenger
Icon Chaos.png3 Icon Life.png6
8200 Item Staff 1 Staff of Superiority Icon Mana.png 20 Mind Storm x4
Icon Sorcery.png6 Icon Chaos.png6
Merchant Only
Icon Mana.png Item Attributes Realm Powers Required Ranks
4950 Item Mace 3 World Ender Icon Melee Magic.png 4 Destruction
Icon Sorcery.png6 Icon Chaos.png5 Icon Life.png6
4950 Item Mace 1 Orc Smasher Icon Melee Magic.png 4 Destruction
Icon Sorcery.png6 Icon Chaos.png5 Icon Life.png6
5400 Item Axe 4 Phantastic Axe Icon Melee Magic.png 6 Destruction
Icon Sorcery.png6 Icon Chaos.png5 Icon Life.png6
3800 Item Wand 1 Wand of Doom Destruction
Magic Immunity
Icon Nature.png5 Icon Sorcery.png3 Icon Chaos.png6 Icon Life.png5
3700 Item Sword 8 Sword of Pendulum Vampiric
Power Drain
Icon Nature.png5 Icon Sorcery.png5 Icon Chaos.png4 Icon Life.png6
5100 Item Bow 9 The Master Crossbow Destruction
Power Drain
Icon Nature.png6 Icon Sorcery.png5 Icon Chaos.png4 Icon Life.png6
5200 Item Sword 1 Blade of Blood Vampiric
Icon Nature.png5 Icon Sorcery.png5 Icon Chaos.png6 Icon Life.png7

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