|Req. Town Buildings||Wizards' Guild|
|# of figures||4|
|Melee Attack per figure||1|
|Ranged Attack per figure||5|
|Defense per figure||3|
|Hit Points per figure||1|
|Fireball Spell x1|
Note that Nomad Magicians cannot be built in game.
Nomad Magicians are a type of Normal Unit.
Nomad Magicians are specialized Ranged Attack units with a strong ability to channel magic into destructive uses. Their primary attack is a very-strong Magical Ranged Attack, accurate over any distance and quite dangerous to most units - even mid-tier Fantastic Creatures! Once per battle, Nomad Magicians can cast a Fireball spell which is even more dangerous. Nomad Magicians possess an excellent Resistance score, and are also incredibly resistant to Ranged Missile Attacks - but are otherwise fragile.
Nomad Magicians require an Upkeep Cost of 3 and 1 to maintain. Failure to pay these costs will result in the unit being disbanded automatically.