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Minerals are special properties that can appear on a land tile, and provide a special bonus to a player or to a Town that has that special in its catchment area. Many Terrain Specials are Minerals and will benefit any Town that can claim the tile where the mineral is found.

InteractionsEdit

BuildingsEdit

All Mineral terrain specials are boosted by the presence of a Miners' Guild in the town, generally by 50% (rounded down). This can cause a Miners' Guild to become substantially more valuable -- on a city with 5 Farmers and 5 Workers the normal benefit of Icon Production.png 8 may not be worth its cost of Icon Production.png 300 and upkeep of Icon Gold.png 3, but an additional Icon Gold.png 4 from two Gem mines in the area makes it much more appealing.

In addition, TerrainSpecial Silver Silver Ore, TerrainSpecial Gold Gold Ore, and TerrainSpecial Gems Gems will interact with gold bonuses from the Marketplace, Bank, and Merchants' Guild, multiplying their output, and Nightshade requires either a Shrine or a Sages' Guild to provide its benefits.

Finally, TerrainSpecial Mithril Mithril Ore or TerrainSpecial Adamantium Adamantium Ore will allow an Alchemists' Guild to produce units with Icon Melee Mithril.pngMithril Weapons or Icon Melee Adamantium.pngAdamantium Weapons. The Alchemy retort does not get this benefit.

Resource CompetitionEdit

If a Mineral is split between two towns, its effects are split between the towns, rounding down (potentially to zero). This has no effect on Nightshade, nor does it affect producing Icon Melee Mithril.png Mithril Weapons or Icon Melee Adamantium.png Adamantium Weapons.

SpellsEdit

The Corruption Spell will negate terrain specials on the corrupted square, as will Call the Void or Great Wasting if it should happen to affect that square. Any unit with Purify may purify the corrupted land, restoring both the normal terrain effects and the specials.

If a Volcano is created on top of a Mineral tile, through either Raise Volcano or Armageddon, the special is permanently destroyed. It is possible but unconfirmed that a Volcano can create new minerals when it cools.

The Change Terrain spell has no effect on Minerals, and thus you can have Gems in Grassland. The Transmute spell can change some terrain specials into others.

The Prosperity spell increases the Gold output of mines, like any other income.

Outpost GrowthEdit

The presence of mineral resources in an Outpost's catchment area increases the rate at which the Outpost develops into a Hamlet. For each TerrainSpecial Silver Silver Ore or TerrainSpecial Iron Iron Ore, the odds of an outpost growing increase by 5%. For each TerrainSpecial Gold Gold Ore, TerrainSpecial Gems Gems, TerrainSpecial Coal Coal, TerrainSpecial Mithril Mithril Ore, TerrainSpecial Adamantium Adamantium Ore, TerrainSpecial Quork Quork Crystals, or TerrainSpecial Crysx Crysx Crystals the odds increase by 10%.

Where Minerals Can OccurEdit

Specials can initially be created on Desert, Forest, Grassland, Hill, Mountain, and Swamp terrain; there are some differences between Arcanus and Myrror, which are covered by the table below. Most terrain specials can appear on either plane, but Adamantium Ore and Crysx Crystals can only appear on Myrror.

Table of MineralsEdit

Minerals
Mineral Arcanus Myrror Transmute Base TownBuilding MinersGuild Citizen Dwarf Worker Citizen Dwarf WorkerTownBuilding MinersGuild
TerrainSpecial Silver Silver Ore Terrain Arcanus HillTerrain Arcanus Mountain Terrain Myrror HillTerrain Myrror Mountain TerrainSpecial Mithril Icon Gold.png +2 Icon Gold.png +3 Icon Gold.png +4 Icon Gold.png +6
TerrainSpecial Gold Gold Ore Terrain Arcanus GrasslandTerrain Arcanus HillTerrain Arcanus Mountain Terrain Myrror HillTerrain Myrror Mountain TerrainSpecial Iron Icon Gold.png +3 Icon Gold.png +4 Icon Gold.png +6 Icon Gold.png +9
TerrainSpecial Gems Gems Terrain Arcanus Desert Terrain Myrror Desert TerrainSpecial Coal Icon Gold.png +5 Icon Gold.png +7 Icon Gold.png +10 Icon Gold.png +15
TerrainSpecial Iron Iron Ore* Terrain Arcanus HillTerrain Arcanus Mountain Terrain Myrror HillTerrain Myrror Mountain TerrainSpecial Gold -5% -10% -10% -20%
TerrainSpecial Coal Coal Terrain Arcanus HillTerrain Arcanus Mountain Terrain Myrror GrasslandTerrain Myrror HillTerrain Myrror Mountain TerrainSpecial Gems -10% -20% -20% -40%
TerrainSpecial Mithril Mithril Ore Terrain Arcanus HillTerrain Arcanus Mountain Terrain Myrror HillTerrain Myrror Mountain TerrainSpecial Silver Icon Power.png +1 Icon Power.png +1 Icon Power.png +2 Icon Power.png +3
TerrainSpecial Adamantium Adamantium Ore Terrain Myrror HillTerrain Myrror Mountain n/a Icon Power.png +2 Icon Power.png +3 Icon Power.png +4 Icon Power.png +6
TerrainSpecial Quork Quork Crystals Terrain Arcanus Desert Terrain Myrror Desert n/a Icon Power.png +3 Icon Power.png +4 Icon Power.png +6 Icon Power.png +9
TerrainSpecial Crysx Crysx Crystals Terrain Myrror Desert n/a Icon Power.png +5 Icon Power.png +7 Icon Power.png +10 Icon Power.png +15
Others
TerrainSpecial Nightshade Nightshade Terrain Arcanus Swamp Terrain Myrror Swamp n/a TownBuilding Shrine or TownBuilding SagesGuild: Counter Harmful Spells
TerrainSpecial Wild Game Wild Game Terrain Arcanus Forest Terrain Myrror Forest n/a Icon Food.png+2 Icon Food.png+2 Icon Food.png+2 Icon Food.png+2

Chances of Minerals Edit

6% of Desert, Forest, Hill, Mountain, and Swamp tile on Arcanus, and 10% on Myrror, will have a Special Terrain Feature. While Forest and Swamp tiles always get TerrainSpecial Wild Game Wild Game and TerrainSpecial Nightshade Nightshade respectively, Desert, Hill and Mountain tiles can have a bunch of different mineral deposits; the total odds of each type are:

Chances for Terrain Specials
Terrain TerrainSpecial Iron TerrainSpecial Coal TerrainSpecial Silver TerrainSpecial Gold TerrainSpecial Mithril TerrainSpecial Adamantium TerrainSpecial Gems TerrainSpecial Quork TerrainSpecial Crysx
Terrain Arcanus Hill 2 % 1 % 1.33 % 1.33 % 0.33 % --- --- --- ---
Terrain Myrror Hill 1 % 1 % 1 % 4 % 2 % 1 % --- --- ---
Terrain Arcanus Mountain 1.33 % 1.67 % 1 % 1 % 1 % --- --- --- ---
Terrain Myrror Mountain 1 % 1 % 1 % 2 % 3 % 2 % --- --- ---
Terrain Arcanus Desert --- --- --- --- --- --- 4 % 2 % ---
Terrain Myrror Desert --- --- --- --- --- --- 2 % 6 % 2 %

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