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Ability Legendary
Legendary is one of the 14 Hero Abilities available in Master of Magic.

As long as the Legendary Hero is alive and under a wizard's employ, that wizard's Icon Fame.png Fame score receives a bonus. The bonus is lost if the Hero is dismissed or killed.

The Legendary ability has two levels: "Basic" and "Super". A Hero possessing Basic Legendary increases his/her employer's Fame score by Icon Fame.png +3 per each of the Hero's Icon Experience Level.png Experience Levels (including the first level). A Hero possessing Super Legendary provides Icon Fame.png +4.5 per level instead, which is then rounded down if necessary.

5 Heroes (of which 4 are Champions) possess Legendary by default. Two of these actually possess Super Legendary, but the other three may also occasionally acquire Super Legendary thanks to Random Abilities.

12 other Heroes may select Legendary or even Super Legendary as one of their Random Abilities.

Description Edit

A Hero's exploits and great deeds are sometimes so impressive that stories about them have reached even the furthest corners of the world. Whether known for their compassion, otherworldly combat skills, or even their unbounded ruthlessness, tales of these Heroes are told by bards and minstrels traveling the land, and written down in tomes celebrating their achievements.

Anyone who manages to acquire the services of such a Hero becomes famous simply by association. As Lorenzo de' Medici's reputation was made grander thanks to hiring Leonardo da Vinci and Michaelangelo to create magnificent artwork for his city, so can a wizard in Master of Magic improve his own fame by hiring well-known Heroes. As the Hero continues to perform great deeds under a wizard's service, the legends only become more enthralling and grandiose.

Effect Edit

As long as the Legendary Hero is alive and under the employment of a wizard, that wizard's Icon Fame.png Fame score is increased by a certain number of points, depending on both the Hero's current Experience Level and the type of Legendary ability he/she has.

The bonus is a flat number added on top of the wizard's "real" Icon Fame.png Fame score (which is tracked separately). For example, if the wizard's current Fame score is Icon Fame.png 20, and a Legendary Hero gives Icon Fame.png +6, the wizard has a Fame score of exactly Icon Fame.png 26 while the Hero is alive and under his employ.

If the Legendary Hero is dismissed or killed off, the bonus disappears, and the wizard's Icon Fame.png Fame score returns to normal. Note that if the Hero is re-hired or Resurrected, the bonus is restored as before.

Legendary bonuses are cumulative with each other, so having many Legendary Heroes serving under you simultaneously can result in a very large bonus. Legendary also stacks with other Icon Fame.png Fame bonuses, such as the ones from the Famous Retort.

Increased Icon Fame.png Fame has many effects, primary of which is a reduction in the total Icon Gold.png Gold Upkeep Costs which must be paid each turn for the upkeep of Normal Units and Heroes. Furthermore it also increases the chance of Heroes, Mercenaries and Item Merchants appearing at the wizard's Fortress to do business each turn, and may enable more powerful Heroes to appear in this way. It also improves the player's Score at the end of the game.

Basic Legendary Edit

A Hero with "Basic" Legendary increases his/her employer's Fame score by exactly Icon Fame.png +3 for each Icon Experience Level.png Experience Level that Hero has. This includes the first Experience level, so the Hero will always provide at least Icon Fame.png +3 by default.

By the time the Hero reaches Icon Experience Level.png Experience Level 9 ("Demi-God"), he/she provides a total of Icon Fame.png +27 Fame from this ability.

Super Legendary Edit

A Hero with "Super" Legendary increases his/her employer's Fame score by Icon Fame.png +4.5 for each Icon Experience Level.png Experience Level that Hero has. This includes the first Experience level, so the Hero will always provide at least Icon Fame.png +4.5 by default.

Note that after calculating the total bonus, any remaining 0.5 fraction is rounded down and ignored.

By the time the Hero reaches Icon Experience Level.png Experience Level 9 ("Demi-God"), he/she provides a total of Icon Fame.png +40.5 from this ability, which is rounded down to Icon Fame.png +40.

Improvement Table Edit

The table below shows exactly how much benefit the Legendary ability gives at each Experience Level. Note that bonuses from Super Legendary have been rounded down as they would be in-game:

Level Icon Level name EP Basic Super
Experience 0 Hero Icon Experience.png 0 - Icon Experience.png 19 Icon Fame.png +3 Icon Fame.png +4
Experience 1 Myrmidon Icon Experience.png 20 - Icon Experience.png 59 Icon Fame.png +6 Icon Fame.png +9
Experience 2 Captain Icon Experience.png 60 - Icon Experience.png 119 Icon Fame.png +9 Icon Fame.png +13
Experience 3 Commander Icon Experience.png 120 - Icon Experience.png 199 Icon Fame.png +12 Icon Fame.png +18
Experience 4 Champion Icon Experience.png 200 - Icon Experience.png 299 Icon Fame.png +15 Icon Fame.png +22
Experience 5 Lord Icon Experience.png 300 - Icon Experience.png 449 Icon Fame.png +18 Icon Fame.png +27
Experience 6 Grand Lord Icon Experience.png 450 - Icon Experience.png 599 Icon Fame.png +21 Icon Fame.png +31
Experience 7 Super Hero Icon Experience.png 600 - Icon Experience.png 999 Icon Fame.png +24 Icon Fame.png +36
Experience 8 Demi-God Icon Experience.png 1,000 Icon Fame.png +27 Icon Fame.png +40

Heroes with Default Legendary Edit

There are no fewer than 5 different Heroes that possess the Legendary ability by default each time you play the game. Four of these are Champions.

Hero Spyder Spyder the Rogue

Hero DethStryke Deth Stryke the Swordsman

Hero Mortu Mortu the Black Knight

Hero Roland Roland the Paladin

Hero SirHarold Sir Harold the Knight

Spyder and Sir Harold are the only two of the above who have Super Legendary by default. However, Deth Stryke, Mortu and Roland may also occasionally acquire Super Legendary by picking it as a Random Ability (see below).

Legendary as a Random Ability Edit

Some Heroes may occasionally acquire Legendary as one of their Random Abilities. Some may even acquire Super Legendary this way.

The Legendary ability belongs to both the "Any" and "Fighter" categories. Any Hero with at least one pick from either category may occasionally choose Legendary. There are 16 Heroes in the game with access to these categories, and can gain either Legendary or Super Legendary as a result:

Can acquire Legendary Can acquire Super Legendary
Hero Alorra Alorra the Elven Archer Hero Alorra Alorra the Elven Archer
Hero Aureus Aureus the Golden One Hero Aureus Aureus the Golden One
Hero Bahgtru Bahgtru the Orc Warrior Hero DethStryke Deth Stryke the Swordsman
Hero Fang Fang the Draconian Hero Fang Fang the Draconian
Hero MysticX Mystic X the Unknown Hero Mortu Mortu the Black Knight
Hero Reywind Reywind the Warrior Mage Hero MysticX Mystic X the Unknown
Hero Shalla Shalla the Amazon Hero Roland Roland the Paladin
Hero ShinBo Shin Bo the Ninja Hero ShinBo Shin Bo the Ninja
Hero Shuri Shuri the Huntress Hero Torin Torin the Chosen
Hero Taki Taki the War Monk Hero Warrax Warrax the Chaos Warrior
Hero Torin Torin the Chosen
Hero Tumu Tumu the Assassin
Hero Warrax Warrax the Chaos Warrior

Remember that Random Abilities are determined at the start of the campaign, and will not change during the game. However, a Hero may select different Random Abilities for the next campaign.

For a Hero to gain Super Legendary, he/she must spend 2 picks if he/she does not already possess Legendary by default, but only 1 pick if he/she does already possess the "Basic" ability by default. That is why some Heroes do not have access to the "Super" version - they only get 1 pick!

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