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Klackon Spearmen

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Klackon Spearmen
Tactical KlackonSpearmen
Race Klackons
Req. Town Buildings None
Construction Cost Icon Production.png 20
Upkeep Cost Icon Food.png 1
Unit Properties
# of figures Icon MultiFigureUnit.png 8
Moves Icon Movement Ground1
Melee Attack per figure Icon Melee Normal.png 1
Defense per figure Icon Defense.png 4
Resistance Icon Resist.png 5
Hit Points per figure Icon Hits.png 1

Klackon Spearmen are a type of Normal Unit. This unit may be created from any Klackon town, for the Construction Cost of Icon Production.png 20.

Like all Spearmen, Klackon Spearmen are a very basic combat unit which doesn't pose much of a threat to any serious opponent, though they can become a little stronger through Experience. On the other hand, these Spearmen enjoy the Klackons' racial bonus of Icon Defense.png +2, making them significantly harder to kill. As a result, they can be a strong match for other low-tier Normal Units. They also possess better Resistance than other Spearmen. Unfortunately, Klackon Spearmen are also much more expensive to build.

Klackon Spearmen require an Upkeep Cost of only Icon Food.png 1 to maintain. Failure to pay these costs will result in the unit being disbanded automatically.

Unit Properties Edit

Physical Description Edit

Klackon Spearmen are a group of bipedal insect-like creatures. They have thick, dark-colored carapaces covering their bodies, forming a natural armor plating that is as strong as steel. They each hold a spear - a long wooden pole tipped with a steel point - which is used for stabbing at enemies within hand-to-hand combat range.

Klackon Spearmen are a Icon MultiFigureUnit.png Multi-Figure unit, containing Icon Figure.png 8 figures when fully healed.

Attack Properties Edit

Klackon Spearmen initially possess a very weak Icon Melee Normal.png Melee Attack, which will only be threatening to other low-tier Normal Units. It gets a little stronger with Icon Experience.png Experience.

Each Spearman makes a Melee Attack with a strength of Icon Melee Normal.png 1. With no additional bonuses this gives each Spearman an average damage output of only Icon Damage.png 0.3, or rather, there is only a 30% chance for each Spearman to inflict any damage on the opponent. This is before the target gets to make Defense rolls to deflect this damage. Therefore the Klackon Spearmen are highly unlikely to get through any armor at all.

Mitigating this slightly, a fully healed unit contains Icon Figure.png 8 Spearmen, so there are 8 separate chances to inflict damage. This still isn't much, so the Klackon Spearmen's Melee Attack should not be counted upon to do any significant amount of damage to anything but the weakest enemy units, at least until they gain some Experience.

Defense Properties Edit

Thanks to their racial bonus, Klackon Spearmen possess a Defense score of Icon Defense.png 4 - making them the best-armored Spearmen in the game, and better armored than most non-Klackon Normal Units to boot. They can block an average of Icon Damage.png 1.2 points of Damage from any attack. This makes it much harder for low-tier Normal Units to kill them.

Still, as with most Normal Units, each Klackon Spearman possesses only Icon Hits.png 1 Hit Point. In other words, each point of Icon Damage.png Damage inflicted on this unit will kill off one of its Icon Figure.png figures.

As a result, Klackon Spearmen will be killed off slower than other Normal Units, but will still die when attacked by powerful opponents.

For purposes of defending against Curses and other combat maledictions, the Klackon Spearmen have a rather-low Resistance score of Icon Resist.png 5 - barely enough to protect them from such effects.

Other Properties Edit

Klackon Spearmen move at a slow Icon Movement Ground1, and can only traverse land tiles. The unit has no special movement properties.

Basic Strategy Edit

Klackon Spearmen are the most basic (and weakest) Normal Unit available to the Klackon race. These units are unlikely to pose a threat to anything other than enemy low-tier Normal Units.

Still, being sturdier than all other Spearmen, Klackon Spearmen can last a surprisingly long time in battle. They may still struggle to inflict damage on other units, but at least will hold their ground - allowing other Klackon units to flock in and gang up on an enemy.

A horde of Spearmen can gang up on a stronger unit in order to whittle it down. Fortunately, Klackon Spearmen are one of the cheaper units in the game, and thus hordes of them are not too difficult to acquire.

Do not expect Klackon Spearmen to stand up to any Fantastic Creature, at least not until they gain plenty of Experience. Even then, they are probably not going to win such an encounter.

Ability Overview Edit

The Klackon Spearmen unit has no abilities listed in its unit details panel. It has to rely only on its primary combat properties during battle.

Experience Table Edit

The following table illustrates how Klackon Spearmen improve as they gain Experience. Any properties that are not listed here do not improve with Experience in any way.

Level Icon Level Name EP Melee To Hit Defense Resist Hits
Experience 0 Recruit Icon Experience.png 0 - Icon Experience.png 19 Icon Melee Normal.png 1 Icon ToHit.png 30% Icon Defense.png 4 Icon Resist.png 5 Icon Hits.png 1
Experience 1 Regular Icon Experience.png 20 - Icon Experience.png 59 Icon Melee Normal.png 2 Icon ToHit.png 30% Icon Defense.png 4 Icon Resist.png 6 Icon Hits.png 1
Experience 2 Veteran Icon Experience.png 60 - Icon Experience.png 119 Icon Melee Normal.png 2 Icon ToHit.png 30% Icon Defense.png 5 Icon Resist.png 7 Icon Hits.png 1
Experience 3 Elite Icon Experience.png 120 Icon Melee Normal.png 3 Icon ToHit.png 40% Icon Defense.png 5 Icon Resist.png 8 Icon Hits.png 2
Experience 4 Ultra-Elite Icon Experience.png 120 * Icon Melee Normal.png 3 Icon ToHit.png 50% Icon Defense.png 6 Icon Resist.png 9 Icon Hits.png 2
Experience 5 Champion Icon Experience.png 120 ** Icon Melee Normal.png 4 Icon ToHit.png 60% Icon Defense.png 6 Icon Resist.png 10 Icon Hits.png 3

* To achieve this level, either the Warlord Retort or the Crusade spell must be in play.
** To achieve this level, both the Warlord Retort and the Crusade spell must be in play simultaneously.

Average Damage Output Edit

The table below details the average amount of damage that each Icon Figure.png Figure in a Klackon Spearmen unit will deliver with each type of attack, based on Icon Experience Level.png Experience Level. It can be used in comparison to the target's Defense rating to figure out the chance of hurting that target.

Select weapons:
Level Icon Level Name Melee Ranged * Thrown Breath
Experience 0 Recruit
Experience 1 Regular
Experience 2 Veteran
Experience 3 Elite
Experience 4 Ultra-Elite
Experience 5 Champion

<img src="Icon_Melee_Normal.png"><img src="Icon_Melee_Magic.png"><img src="Icon_Melee_Mithril.png"><img src="Icon_Melee_Adamantium.png">

Acquisition Edit

Klackon Spearmen may be produced in any Klackon Town. The town does not require any special Town Buildings to be constructed in order to create Klackon Spearmen.

The Construction Cost of this unit is Icon Production.png 20.

Klackon Spearmen may appear for hire as Mercenaries. They may already have some Experience on being hired, and several units may be hired simultaneously. Hiring these units requires a certain cost in Icon Gold.png Gold that depends on many different factors. Klackon Spearmen Mercenaries have the same Upkeep Cost as a normally-constructed unit.

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