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Ice Bolt
SpellIcon IceBolt
Realm Icon NatureNature
Spell Rarity Uncommon
Spell Type Combat Instant
Casting Cost Icon Mana 10-50
Research Cost Icon Research 400
Effects
Strikes the target unit with a Icon Ranged Magic 5-45 Cold Damage attack.

Ice Bolt is an Uncommon Combat Instant belonging to the Icon NatureNature Magic realm. It may only be cast during combat, at an enemy unit. For Icon Mana 10 the spell will strike the target with a Magical Bolt delivering Icon Ranged Magic 5 points of Cold Damage. Up to Icon Mana 40 additional Mana points may be spent increasing the strength of this bolt, with each Icon Mana 1 adding Icon Ranged Magic +1.

Effects[]

Ice Bolt fires a powerful bolt that delivers Cold Damage to its target. The spell may be cast with additional Icon Mana Mana input to increase damage proportionally.

The Bolt[]

When Ice Bolt is cast at an enemy unit during combat, a magical blue bolt will swiftly descend from the sky and strike that unit. The bolt delivers Cold Damage to the target based on the amount of Icon Mana Mana the casting Wizard invests in the spell.

The minimum strength of the bolt is Icon Ranged Magic 5. This value is used when the spell is cast at its base Casting Cost of Icon Mana 10. Each additional Icon Mana 1 spent on the spell increases the strength of the bolt by Icon Ranged Magic +1, for a maximum possible potency of Icon Ranged Magic 45.

The Ice Bolt is considered to be a Ranged Attack originating from off-map (i.e. not from any of the units on the battlefield). It does not suffer any Icon ToHit To Hit penalties for range, so each Icon Ranged Magic 1 strength point has a Icon ToHit 30% chance of inflicting Icon Damage 1 damage point to the enemy unit. Therefore, a minimal Ice Bolt delivers about Icon Damage 1.5 on average, while a fully-powered Ice Bolt delivers about Icon Damage 13.5 on average.

The enemy unit may block this attack using its Icon Defense Defense score, as per the normal Ranged Combat rules.

This attack delivers Cold Damage. Therefore, targets possessing the Cold Immunity ability do not suffer any damage from the Ice Bolt.

Usage[]

Ice Bolt may only be cast during combat, for a basic Casting Cost of Icon Mana 10. It must be targeted at an enemy unit. While you may target any enemy unit, units possessing the Cold Immunity ability are not affected by the spell - wasting valuable Icon Mana Mana.

The casting Wizard may add up to Icon Mana +40 to the spell's Casting Cost in order to increase its potency. Each Icon Mana 1 beyond the spell's base cost of Icon Mana 10 will add a Icon Ranged Magic +1 bonus to the strength of the attack. The casting Wizard may not spend more Icon Mana Mana than he has in his Mana pool, nor spend more Icon Mana Mana than his current remaining Spell Skill allows.

Ice Bolt is shown on screen as a tiny blue spark with a shimmering blue trail, flying down from the sky and impacting with the targeted unit. Damage is dealt immediately on impact.

Acquisition[]

As an Uncommon Icon NatureNature spell, Ice Bolt may become available to any Wizard who possesses at least one Icon NatureNature Spellbook. However, its availability during the game is almost never guaranteed.

Customized Wizards possessing Icon Nature11 Spellbooks at creation time may choose this spell as one of their default spells before starting the game, in which case the spell will already be researched and available for casting immediately on the first turn.

Wizards who possess at least Icon Nature8 Spellbooks, or Wizards with Icon Nature11 Spellbooks who did not select Ice Bolt as a guaranteed spell, will be able to Research this spell at some point during their campaign. Wizards with fewer than Icon Nature8 Spellbooks have a random chance of being able to Research it. The chance for this spell to appear increases with the number of Icon NatureNature Spellbooks the Wizard possesses or obtains during gameplay.

Ice Bolt has a base Research Cost of Icon Research 400.

With at least Icon Nature1 Spellbook, the Ice Bolt spell may be acquired as a reward for winning encounters in creature Lairs, Towers, et cetera, or when conquering the Fortress of a rival wizard who has already researched this spell.

Strategy[]

Ice Bolt is the most basic direct-attack spell in the Icon NatureNature Magic repertoire. It is very useful for hurting most units, and is obviously better when more Icon Mana Mana is invested into it.

A particularly lucky application of a full-strength Ice Bolt can dispatch a mid-level Fantastic Creature on the spot, or eradicate an entire Normal Unit.

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