|High Men Spearmen|
|Req. Town Buildings||None|
|# of figures||8|
|Melee Attack per figure||1|
|Defense per figure||2|
|Hit Points per figure||1|
Like all Spearmen, High Men Spearmen are a very basic combat unit which doesn't pose much of a threat to any serious opponent, though they can become a little stronger through Experience. As with all units belonging to the High Men race, High Men Spearmen possess no special racial bonuses or abilities to elevate them beyond the basic Spearmen template. As a result however they are cheaper to produce, so large armies of them can be created fairly easily.
High Men Spearmen require an Upkeep Cost of only 1 to maintain. Failure to pay these costs will result in the unit being disbanded automatically.
Unit Properties Edit
Physical Description Edit
High Men Spearmen are a group of men (humans), dressed in colored tunics and carrying spears - long shafts of wood tipped with sharp metal points. These are used for stabbing at enemies within hand-to-hand combat range. Like most High Men, High Men Spearmen are quite mundane, possessing no great or fantastic qualities, but also no glaring disadvantages.
Attack Properties Edit
Each Spearman makes a Melee Attack with a strength of 1. With no additional bonuses this gives each Spearman an average damage output of only 0.3, or rather, there is only a 30% chance for each Spearman to inflict any damage on the opponent, before allowing the opponent to make Defense rolls to deflect damage. Therefore the High Men Spearmen are highly unlikely to get through any armor at all.
Mitigating this slightly, a fully healed unit contains 8 Spearmen, so there are 8 separate chances to inflict damage. This still isn't much, so the High Men Spearmen's Melee Attack should not be counted upon to do any significant amount of damage to anything but the weakest enemy units, at least until they gain some Experience.
Defense Properties Edit
The High Men Spearmen possess a Defense score of 2 - just slightly stronger than their attack score. They can deflect about 0.6 points of Damage from any damage source, on average. This is barely enough to save them from anything but the weakest attackers.
As with most Normal Units, each High Men Spearman possesses only 1 Hit Point. In other words, each point of Damage inflicted on this unit will kill off one of its figures.
Other Properties Edit
Basic Strategy Edit
A horde of Spearmen can gang up on a stronger unit in order to whittle it down. Fortunately, along with a few other types of Spearmen, High Men Spearmen are the cheapest units in the game to produce, and thus hordes of them are not too difficult to acquire.
Ability Overview Edit
The High Men Spearmen unit has no abilities listed in its unit details panel. It has to rely only on its primary combat properties during battle.
Experience Table Edit
The following table illustrates how High Men Spearmen improve as they gain Experience. Any properties that are not listed here do not improve with Experience in any way.
|Level Icon||Level Name||EP||Melee||To Hit||Defense||Resist||Hits|
|Recruit||0 - 19||1||30%||2||4||1|
|Regular||20 - 59||2||30%||2||5||1|
|Veteran||60 - 119||2||30%||3||6||1|
Average Damage Output Edit
The table below details the average amount of damage that each Figure in a High Men Spearmen unit will deliver with each type of attack, based on Experience Level. It can be used in comparison to the target's Defense rating to figure out the chance of hurting that target.
The Construction Cost of this unit is 10.
High Men Spearmen may appear for hire as Mercenaries. They may already have some Experience on being hired, and several units may be hired simultaneously. Hiring these units requires a certain cost in Gold that depends on many different factors. High Men Spearmen Mercenaries have the same Upkeep Cost as a normally-constructed unit.