Item Power
ItemPower Sword Red
Cost Icon Mana.png 300
Icon Book ChaosIcon Book Chaos
Icon Melee Magic.png +3
Icon Melee Magic.png +3
Icon Thrown.png +3
Bow Icon Ranged Bow.png +3
Icon Ranged Magic.png +3

"Flaming" is an Item Power associated with the Icon Chaos.pngChaos Realm. It is a modest but consistently-useful offensive enhancement which may be added to Magical Weapons created for Heroes via Create Artifact. Some of the 250 premade Items possess this power, and these can be found mainly as Treasure during the campaign.

Effect Edit

A Wizard with a functional understanding of Icon Chaos.pngChaos may conjure an unquenchable, living fire to inhabit an artifact. The fire attunes itself to the nature of the weapon and the intent of the wielder, causing extraordinary damage.

"Flaming" imparts a straight Damage bonus during the type of attack for which the host weapon is designed. These are, respectively:

  • Bow: Icon Ranged Bow.png Ranged Missile Attack
  • Staff, Wand: Icon Ranged Magic.png Ranged Magical Attack
  • Mace, Sword: Icon Melee Normal.png Melee
  • Axe: Icon Melee Normal.png Melee and Icon Thrown.png Thrown Attack (if applicable)

"Flaming" is not, in any of these cases, Fire Damage. This is a good thing; not only does this bonus ignore Fire Immunity, but it also gets bundled with the Hero's raw attack strength for the purposes of overcoming his enemy's Icon Defense.png Defense.

For instance, if Gunther the Barbarian is equipped with an "+3 Axe of Flaming" bearing a normal Icon Melee Magic.png +3 Attack enhancement plus "Flaming", he achieves a total of Icon Melee Magic.png +6 / Icon Thrown.png +6.

Strategy Edit

This is one of several Powers which may be used to maximize a Hero's potential attack strength. Since it functions as a standard attribute boost, it is not redundant with any spells or abilities and is always helpful— provided you can afford the extra time and cost in creation, and do not need the enchantment space for something more crucial.

Point-for-point, "Flaming" is less mana-efficient than increasing a weapon's attack bonus in the increments from Icon Melee Normal.png +0 to 2, but it is more efficient than the increments from Icon Melee Normal.png +4 to 6 possible on maces, axes, bows, and staves. Referring to the above example, Gunther's "+3 Axe of Flaming" has a base cost of Icon Mana.png 600, while a functionally-equivalent "+6 Axe" costs Icon Mana.png 900.

"Flaming" is thrice as mana-efficient as Icon Nature.pngNature's Giant Strength Item Power.

Acquisition Edit

Create Artifact Edit

Main article: Item Crafting

With Icon Chaos.png2, "Flaming" may be added to a Weapon of your own design through Icon Arcane.png Create Artifact. Making strong Items through this spell is an incredibly expensive and time-consuming process. Some recipes are more expensive than the Spell of Mastery. The proposition is made more reasonable by the Artificer and Runemaster Retorts.

Overland Edit

Main article: Magical Items in Treasure

The game data files contain 250 pre-defined Items. Of these, 13 possess the "Flaming" power. While this power does not, of itself, cause a premade Item to demand that the Wizard have any particular Spellbooks in order to appear in a Treasure Hoard, almost all of the other Item Powers do, and their requirements are highly irregular. Six of the "Flaming" items are nonetheless available to the entire spectrum of Wizards.

There are three different ways by which you can acquire one of these pre-defined Items:

It is often better to acquire items in this way, as it means you do not need to spend any time or Icon Mana.png Mana to create them. Still, Items found through these means are in no way guaranteed to exactly suit your needs.

The table below lists the pre-defined Items with this power.

Premade Items with "Flaming"
Icon Mana.png Item Attributes Realm Powers Required Ranks
500 Item Sword 5 Dragon Slayer Icon Melee Magic.png 2 Flaming

550 Item Sword 1 Flaming Sword of Death Icon Melee Magic.png 1 Icon Defense.png 2 Flaming

750 Item Axe 1 Flaming Axe Icon Melee Magic.png 4 Flaming

1400 Item Bow 1 Hells Bolt Icon Melee Magic.png 2 Icon ToHit.png 2 Icon Defense.png 2 Flaming

1650 Item Staff 1 Flaming Staff Icon Melee Magic.png 5 Icon Mana.png 10 Icon SpellSave.png -1 Flaming

1750 Item Axe 2 Double Axe of Pain Icon Melee Magic.png 4 Icon ToHit.png 2 Icon Mana.png 5 Flaming

750 Item Sword 1 Sword of Medusa Icon Melee Magic.png 2 Icon Defense.png 2 Stoning
Icon Life.png2
1000 Item Bow 2 Elvish Longbow Icon Melee Magic.png 4 Icon Defense.png 1 Resist Magic
Icon Life.png2
1050 Item Wand 1 Wand of Fiery Death Icon Melee Magic.png 1 Icon ToHit.png 1 Water Walking
Icon Life.png2
1600 Item Mace 11 Storm Mace Icon Melee Magic.png 3 Icon Mana.png 5 Lightning
Icon Life.png5
1900 Item Bow 1 Little Flicker Icon Melee Magic.png 2 Icon Mana.png 10 Destruction
Icon Life.png5
2950 Item Bow 1 Bow of Hazard Icon Melee Magic.png 4 Icon ToHit.png 3 Destruction
Icon Life.png5
3050 Item Staff 1 Chaotic Staff of Fire Icon Melee Magic.png 4 Icon Defense.png 2 Chaos
Icon Life.png6

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