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Flame Strike

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Flame Strike
SpellIcon FlameStrike
Realm Icon Chaos.pngChaos
Spell Rarity Rare
Spell Type Combat Instant
Casting Cost Icon Mana.png 60
Research Cost Icon Research.png 1,600
Effects
Each and every enemy unit on the battlefield is hit with a Icon Ranged Magic.png 15-strength Immolation Damage attack.

Flame Strike is a Rare Combat Instant belonging to the Icon Chaos.pngChaos Magic realm. It may only be cast during combat. For Icon Mana.png 60 the spell will strike each and every enemy unit on the battlefield with a Icon Ranged Magic.png 15-strength Immolation Damage attack - an attack that is particularly strong against Icon MultiFigureUnit.png Multi-Figure units. Units with Fire Immunity and/or Magic Immunity do not suffer any damage.

Effects Edit

Flame Strike is essentially a mass-attack spell, which causes an eruption of flame beneath each and every enemy unit, hurting them with magical fire energy. The more Icon Figure.png Figures a unit contains, the more damage it will suffer on average.

Mass Immolation Damage Edit

When Flame Strike is cast, it will immediately make one attack against each enemy unit still alive on the battlefield.

Each attack is directed at one unit, and has a strength of Icon Ranged Magic.png 15. However, this attack delivers Immolation Damage, a very special kind of damage that will actually strike each Icon Figure.png Figure in the target unit separately from the others.

In short, each of these "figure-specific" attacks has a strength of Icon Ranged Magic.png 15, so the total damage output can be quite severe to Icon MultiFigureUnit.png Multi-Figure units. The more Icon Figure.png Figures there are in the enemy unit, the more "sub-attacks" it receives, and thus the more damage.

The process is extremely complex, and is explained thoroughly in the Immolation Damage article.

Since this attack delivers Immolation Damage, target units with Fire Immunity and/or Magic Immunity will rarely if ever suffer any damage from it (technically, they are assumed to have a Defense score of Icon Defense.png 50 against this attack).

Usage Edit

Screenshot FlameStrike

An enemy army being hit by Flame Strike. Each and every unit is affected, if it is not immune.

Flame Strike may only be cast during combat, for the very high Casting Cost of Icon Mana.png 60. There is no need to target the spell - it will strike each and every enemy unit automatically.

Flame Strike is shown on screen as a series of flaming pillars rising from beneath each enemy unit. The attacks are all processed simultaneously, immediately when the pillars reach their tallest.

Note that although units with Fire Immunity and/or Magic Immunity will shrug off its effect, the game will not warn you if you try to cast this spell when all enemy units possess either or both abilities. Casting the spell in such a case would be a complete waste of Icon Mana.png Mana.

Acquisition Edit

As a Rare Icon Chaos.pngChaos spell, Flame Strike may become available to any Wizard who possesses at least Icon Chaos.png2 Spellbooks. However, its availability during the game is not guaranteed unless the Wizard acquires at least Icon Chaos.png10 Spellbooks.

Customized Wizards possessing Icon Chaos.png11 Spellbooks at creation time may choose this spell as one of their default spells before starting the game, in which case the spell will already be researched and available for casting immediately on the first turn.

Wizards with Icon Chaos.png2 to Icon Chaos.png9 Spellbooks have a random chance of being able to Research Flame Strike during the game. The chance for this spell to appear for research increases with the number of Icon Chaos.pngChaos Spellbooks the Wizard possesses or obtains during gameplay. With Icon Chaos.png10 or Icon Chaos.png11 Spellbooks, the spell is guaranteed to appear for Research at some point, if it is not already available for casting.

Flame Strike has a base Research Cost of Icon Research.png 1,600.

With at least Icon Chaos.png2 Spellbooks, the Flame Strike spell may be acquired as a reward for winning encounters in creature Lairs, Towers, et cetera, or when conquering the Fortress of a rival wizard who has already researched this spell.

Acquiring Malleus the Magician is a good way to access Flame Strike for wizards with no chaos spell books because he comes with the spell when hired. However, only Malleus, and not the wizard, may cast Flame Strike on the battlefield.

Strategy Edit

Flame Strike is a great way to start a battle - by immediately reducing the overall strength of the enemy army. Very few units possess a Defense score high enough to avoid taking at least some damage and possibly losing at least a few Icon Figure.png figures.

Naturally, because the spell does damage to each unit in the enemy army, it is more cost-efficient to cast this spell when the enemy army has plenty of units. It would make no sense, in terms of Icon Mana.png Mana usage, to cast this spell at an army of one or two units - there are far more efficient direct-damage Icon Chaos.pngChaos spells that could cause a lot more damage to one unit for the same Casting Cost.

Furthermore, Flame Strike is significantly more efficient than most combat spells, at least when used against Icon MultiFigureUnit.png Multi-Figure units. Though a fully-powered Fireball can be even more powerful than Flame Strike, it also costs more and can only be directed at one enemy unit. Flame Strike can cause severe damage to all enemy units simultaneously, and thus is much more cost-effective.

Because Flame Strike picks its own targets, and automatically strikes every enemy unit on the battlefield, it is actually a good method for hurting Invisible enemy units (which cannot be targeted independently).

Always remember that units with Fire Immunity and/or Magic Immunity do not suffer damage from this spell. Do not take these units into account when trying to figure out whether the enemy has enough units to warrant using this spell.

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