Fire Storm
Realm Icon Chaos.pngChaos
Spell Rarity Rare
Spell Type Instant
Casting Cost Icon Mana.png 250
Research Cost Icon Research.png 1,400
Strikes all enemy units in the targeted stack with an Icon Ranged Magic.png 8-strength Immolation Damage attack.

Fire Storm is a Rare Instant Spell belonging to the Icon Chaos.pngChaos Magic realm. It may only be cast on the overland map. For the base Casting Cost of Icon Mana.png 250, it will strike all units in the targeted land tile with an Immolation Damage attack of strength Icon Ranged Magic.png 8. This attack is extremely deadly against targets containing Icon MultiFigureUnit.png Multiple Figures. However, there are several spells and abilities that offer some form of protection against this spell.

Effects Edit

Fire Storm deals Immolation Damage to all enemy units in the targeted stack. This can cause serious damage to several units, particularly Icon MultiFigureUnit.png Multi-Figure units.

Immolation Damage Edit

Main article: Immolation Damage

When Fire Storm is cast on an overland tile containing an enemy army, it will make one attack against each of the units in that army. This is an Immolation Damage attack with a strength of Icon Ranged Magic.png 8.

As these are Area Damage attacks, this essentially means that every single figure in the target army will be subjected to an individual attack. The statistical average damage of this attack is Icon Damage.png 2.4 per Icon Figure.png figure. Naturally, the Icon Figure.png figures are all allowed to make separate Icon ToBlock.png Defense rolls to avert some of the damage, using their respective units' Icon Defense.png Defense score. Furthermore, no Icon Figure.png figure can suffer more damage from this spell than they actually have Icon Hits.png Hit Points (i.e. "excess" damage can not be applied to other figures in the unit, as it would be for other types of damage).

Immunities Edit

Units that are enchanted with UnitEnchantment Righteousness Icon Life.pngRighteousness, or possess the Ability MagicImmunity Magic Immunity or Ability Regeneration Regeneration effects from any source, will never suffer any damage from this spell.

In addition, as this is a form of Fire Damage, units with Ability FireImmunity Fire Immunity defend against it as if they had Icon Defense.png 50. Such a Icon Figure.png figure will suffer damage from this spell only 1 out of 50,000 times.

Fire Storm also meets the conditions for triggering the Icon Defense.png Defense bonus of the Unit Enchantments Icon Life.pngBless, Icon Nature.pngResist Elements, and Icon Nature.pngElemental Armor; which grant an extra Icon Defense.png +3, Icon Defense.png +3, or Icon Defense.png +10 against it, respectively. The Ability LargeShield Large Shield ability also works against it, granting a further Icon Defense.png +2 to units possessing it.

Usage Edit

Screenshot FireStorm

A Fire Storm raining down on an enemy stack.

Fire Storm may only be cast on the overland map, for a basic Casting Cost of Icon Mana.png 250. It must be targeted at a tile containing at least one enemy unit.

The spell is accompanied by an animation showing a dark cloud forming above the enemy army, and showering it with fiery rain. Once the animation is over, the damage is immediately rolled and applied. Any units that have suffered enough damage to destroy them are erased from the map.

Acquisition Edit

As a Rare Icon Chaos.pngChaos spell, Fire Storm may become available to any Wizard who possesses at least Icon Chaos.png2 Spellbooks. However, its availability during the game is not guaranteed unless the Wizard acquires at least Icon Chaos.png10 Spellbooks.

Customized Wizards possessing Icon Chaos.png11 Spellbooks at creation time may choose this spell as one of their default spells before starting the game, in which case the spell will be available for casting immediately on the first turn.

Wizards with Icon Chaos.png2 to Icon Chaos.png9 Spellbooks have a random chance of being able to Research Fire Storm during the game. The chance for this spell to appear for research increases with the number of Icon Chaos.pngChaos Spellbooks the Wizard possesses or obtains during gameplay. With Icon Chaos.png10 or Icon Chaos.png11 Spellbooks, the spell is guaranteed to appear for Research at some point, if it is not already available for casting.

Fire Storm has a base Research Cost of Icon Research.png 1,400.

With at least Icon Chaos.png2 Spellbooks, the Fire Storm spell may be acquired as a reward for winning encounters in creature Lairs, Towers, et cetera, or when conquering the Fortress of a rival wizard who has already researched this spell.

Strategy Edit

Fire Storm causes a moderate amount of damage (less so to units with high Icon Defense.png Defense ratings or the above-mentioned immunities), but can potentially kill several low-tier Icon MultiFigureUnit.png Multi-figure units and may injure several other targets as well. Therefore, it is usually good for softening up an enemy stack immediately prior to engaging that that stack in combat. This means that any unit hurt by the Fire Storm will start the battle with fewer Icon Hits.png Hit Points than it had previously, making the battle somewhat easier.

Naturally, since the spell makes an attack against each unit in the target stack, casting it at a large stack (i.e. an army containing many units) is better than targeting a lone unit - as it will make more attacks and statistically do more damage. This is especially true if some of those units are also Icon MultiFigureUnit.png Multi-figure units.