The Constitution ability has two levels: "Basic" and "Super". A Hero possessing Basic Constitution receives +1 Maximum Hit Points with each Experience Level he/she has, including the first level. A Hero possessing Super Constitution gains +1.5 per level instead, rounded down.
6 Heroes (of which 5 are Champions) possess Constitution by default. These Heroes all possess Basic Constitution, but nearly all of them may occasionally upgrade it to Super Constitution thanks to Random Abilities.
In combat, inflicting maximum damage on the enemy is important, but often not as important as staying alive. Though Heroes often sacrifice themselves to save the day, they are usually much more valuable if they can keep fighting again and again.
The ability to take plenty of damage allows a Hero to survive fierce combat, and to participate in battle after battle with little pause. A higher damage capacity also allows the Hero to confront much more serious attackers, reducing the chance for such attackers to kill the Hero with just one strike.
The purpose of the Constitution ability is to increase the Maximum Health of a Hero by a certain amount. The bonuses applied by Constitution depend on the Hero's level, as well as on which version of this ability the Hero possesses. "Super" Constitution provides a 50% greater benefit than the "Basic" version.
Basic Constitution Edit
A Hero with "Basic" Constitution receives exactly +1 Maximum Hit Points for each Experience Level he or she has. This includes the first Experience level, so the Hero will always have at least +1 by default.
Super Constitution Edit
A Hero with "Super" Constitution receives +1.5 Maximum Hit Points for each Experience Level he or she has. This includes the first Experience level, so the Hero will always have at least +1.5 by default.
Note that after calculating the total bonus, any remaining 0.5 fraction is rounded down and ignored.
Improvement Table Edit
|Level Icon||Level name||EP||Basic||Super|
|Hero||0 - 19||+1||+1|
|Myrmidon||20 - 59||+2||+3|
|Captain||60 - 119||+3||+4|
|Commander||120 - 199||+4||+6|
|Champion||200 - 299||+5||+7|
|Lord||300 - 449||+6||+9|
|Grand Lord||450 - 599||+7||+10|
|Super Hero||600 - 999||+8||+12|
Heroes with Default Constitution Edit
There are exactly 6 Heroes in the game that possess Constitution in each and every game you play. They are:
Constitution as a Random Ability Edit
The Constitution ability belongs to both the "Any" and "Fighter" categories. Any Hero with at least one pick from either category may occasionally choose Constitution. There are 18 Heroes in the game with access to these categories, and can gain either Constitution or Super Constitution as a result:
For a Hero to gain Super Constitution, he/she must spend 2 picks if he/she does not already possess Constitution by default, but only 1 pick if he/she does already possess the "Basic" ability by default. That is why some Heroes do not have access to the "Super" version - they only get 1 pick!