Summon Cockatrices
Realm Icon Nature.pngNature
Spell Properties
Spell Rarity Uncommon
Casting Cost Icon Mana.png 275
Upkeep Cost Icon Mana.png 8 per turn
Research Cost Icon Research.png 620
Unit Properties
# of Figures Icon MultiFigureUnit.png 4
Moves Icon Movement Air2
Melee Attack per figure Icon Melee Normal.png 4
Defense per figure Icon Defense.png 3
Resistance Icon Resist.png 7
Hit Points per figure Icon Hits.png 3
Unit Abilities

Ability ToHit +10% To Hit

Ability StoningTouch Stoning Touch -3
Tactical Cockatrices
Cockatrices are a type of Fantastic Unit featured in Master of Magic. They belong to the Icon Nature.pngNature Realm, and may be summoned using a Summoning Spell of the same name. Although their attack stats are not impressive on their own, each attack made by this unit stands a very high chance of Stoning its target, destroying it automatically. This makes Cockatrices very dangerous even to enemies that are much more powerful than themselves.

The Fantastic Unit Edit

Physical Description Edit

A Cockatrice is a bizarre abomination: It has the head of a rooster (or "cockerel") and the greenish reptilian body of a small dragon, complete with a pair of dragon-like wings.

The Cockatrices unit is a Icon MultiFigureUnit.png Multi-Figure Unit, containing up to 4 of these creatures.

Attack Properties Edit

The Cockatrices are relatively weak in Melee in terms of their combat stats. Each Cockatrice attacks with Icon Melee Normal.png 4, and although they have a Icon ToHit.png +10% To Hit bonus, this still only gives them an average of Icon Damage.png 1.6 points of Damage per Icon Figure.png figure with every attack. This puts them on par with low/mid-tier Normal Units produced regularly from Towns.

However, the true power of the Cockatrices comes from their exceptionally-powerful Stoning Touch -3 ability. Whenever the unit engages in Melee combat with an enemy unit, the enemy unit must roll against Resistance at a penalty of Icon Resist.png -3 once per Icon MultiFigureUnit.png figure in the unit of Cockatrices. Each failed roll destroys one Icon Figure.png figure in the defending unit, regardless of how healthy or strong it is!

Thus, a unit of Cockatrices can occasionally take out significantly stronger targets, particularly single Icon Figure.png figure units. Only units with Stoning Immunity, Magic Immunity, or a Resistance score of Icon Resist.png 13+ are safe from this Stoning Touch.

Note however that Stoning Touch only takes effect when Melee damage is being dealt by the Cockatrices. Therefore, any units petrified by the effect will still be able to hurt the Cockatrices before dying, and units with First Strike, a Breath Attack, Gaze Attack, or Thrown Attack might prevent damage by killing one or more Icon MultiFigureUnit.png figures before it can attack.

Defensive Properties Edit

Cockatrices are defensively weak - roughly on par with low/mid-tier Normal Units. Their Defense rating is only Icon Defense.png 3, and each Cockatrice has only Icon Hits.png 3, meaning that they can easily be destroyed during combat.

Other Properties Edit

One important advantage of Cockatrices is their ability to Fly, at a pace of Icon Movement Air2. This allows them to maneuver easily across a battlefield without fear of being attacked by most enemy Icon Movement GroundWalking units.

With a Resistance score of Icon Resist.png 7, Cockatrices are also fairly resistant to Curses and other combat maledictions. They are by no means immune to such effects, however.

Tactics Edit

Due to their low combat stats, Cockatrices rarely survive for a very long period of time - and so are best used as suicide troops to try and petrify the strongest enemy units.

Almost any enemy unit with less than Icon Resist.png 13 stands at least some chance of being petrified and removed from the battle, thus fulfilling the Cockatrices' objective.

The birds themselves are often destroyed in such attempts, because petrification occurs simultaneously with Melee combat - the Cockatrices still suffer damage from the enemy's Counter Attack, if any, even if the enemy was petrified during the attack.

Enemy Cockatrices Edit

Cockatrices occasionally appear as neutral monsters, mostly in mid-level encounters. They may also appear as support units for much larger creatures of Icon Nature.pngNature.

Any battle against one or more units of Cockatrices is dangerous, and may result in the loss of Heroes or other strong units due to failing their Icon Resist.png Resistance rolls against the powerful Stoning Touch attack.

Units with higher Resistance values or Stoning Immunity are recommended in such situations. Masses of Low-tier units can also be thrown at Cockatrices because their defensive stats are so low - but these low-tier units will probably be destroyed in the process.

Ability Overview Edit

Ability ToHit +10% To Hit Edit

  • This unit has an extra Icon ToHit.png 10% chance to hit its target with every attack. This improves its statistical chance to inflict more Icon Damage.png Damage with each attack it makes.

Ability StoningTouch Stoning Touch -3 Edit

  • Whenever this unit makes a Icon Melee Normal.png Melee Attack against an enemy target, it first delivers a Stoning Damage Touch Attack.
  • The target unit must make one Resistance roll at a penalty of Icon Resist.png -3 per Icon Figure.png figure in the attacking unit; for each failure, one Icon Figure.png figure in the target unit is destroyed immediately.
  • This is a Touch Attack, which means it takes place simultaneously with combat. Therefore, any Icon Figure.png figures that are destroyed by this power will still be able to deal their melee damage.
  • The Stoning also occurs when the unit Counter Attacks against an enemy assailant.
  • This effect does nothing against targets possessing the Stoning Immunity ability.

The Summoning Spell Edit

Usage Edit

Cockatrices may only be cast on the overland map, for the base Casting Cost of Icon Mana.png 275. Upon casting, the new Cockatrices unit will appear in the town currently containing the caster's Summoning Circle.

The new unit is created with full Movement Points, and may move and/or attack immediately as necessary.

To keep the Cockatrices in play, it is necessary to pay an Upkeep Cost of Icon Mana.png 8 per turn. This is drawn automatically from the caster's Mana pool each turn. Failure to pay the required costs due to lack of Icon Mana.png Mana in the pool will lead to the Cockatrices being immediately destroyed, along with any Unit Enchantments currently affecting them.

If the unit is destroyed in combat, then it is gone from the world entirely, and there is no further need to pay its Upkeep Costs.

You can also dismiss the Cockatrices voluntarily. To do this, right-click the unit's icon and then press the red "Dismiss" button on the bottom right corner of the unit's details panel. A dismissed unit is gone forever, but of course you can always cast the Cockatrices spell again to get a fresh new one. The primary reason to dismiss a Fantastic Creature would be to remove its Upkeep Cost (conserving Icon Mana.png Mana as a result).

Acquisition Edit

As an Uncommon Icon Nature.pngNature spell, Cockatrices may become available to any Wizard who possesses at least one Icon Nature.pngNature Spellbook. However, its availability during the game is almost never guaranteed.

Customized Wizards possessing Icon Nature.png11 Spellbooks at creation time may choose this spell as one of their default spells before starting the game, in which case the spell will already be researched and available for casting immediately on the first turn.

Wizards who possess at least Icon Nature.png8 Spellbooks, or Wizards with Icon Nature.png11 Spellbooks who did not select Cockatrices as a guaranteed spell, will be able to Research this spell at some point during their campaign. Wizards with fewer than Icon Nature.png8 Spellbooks have a random chance of being able to Research it. The chance for this spell to appear increases with the number of Icon Nature.pngNature Spellbooks the Wizard possesses or obtains during gameplay.

Cockatrices has a base Research Cost of Icon Research.png 620.

With at least Icon Nature.png1 Spellbook, the Cockatrices spell may be acquired as a reward for winning encounters in creature Lairs, Towers, et cetera, or when conquering the Fortress of a rival wizard who has already researched this spell.