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Chaos Surge
GlobalEnchantment ChaosSurge
Realm Icon Chaos.pngChaos
Spell Rarity Very Rare
Spell Type Global Enchantment
Casting Cost Icon Mana.png 1,000
Upkeep Cost Icon Mana.png 40
Research Cost Icon Research.png 3,500
Effects

Every Fantastic Unit in the entire game world belonging to the Icon Chaos.pngChaos realm receives all of the following bonuses:

Chaos Surge is a Very Rare Global Enchantment belonging to the Icon Chaos.pngChaos Magic realm. For Icon Mana.png 1,000 it may be cast on the overland map to bestow several bonuses to all Fantastic Creatures of the Icon Chaos.pngChaos realm. Each creature, regardless of ownership or location, receive a Icon Melee Normal.png +2 to its Melee Attack strength (if it has a Melee Attack at all), a Icon Ranged Bow.png +2 to its Ranged Attack strength (if it has a Ranged Attack at all), and a +2 bonus to its Fire Breath (if it has that ability at all). The bonuses linger as long as Chaos Surge is in effect, and are cumulative with any other bonuses.

Chaos Surge requires a very high Upkeep Cost of Icon Mana.png 40 per turn to remain in operation.

Effects Edit

Chaos Surge increases the magical energy flowing from the Icon Chaos.pngChaos Realm into all creatures belonging to that realm, thus making them all significantly more powerful in battle.

While in operation, the spell bestows three separate bonuses - though each unit will only receive the bonuses that it can already make use of.

Each and every Fantastic Creature belonging to the Icon Chaos.pngChaos Realm is affected, regardless of its location in the game world or its allegiance. Even neutral Icon Chaos.pngChaos units guarding Encounter zones will be affected.

This also includes creatures that have been Chaos Channeled, as they are now considered to belong to the Icon Chaos.pngChaos Realm.

Melee Attack Bonus Edit

While Chaos Surge is in effect, each affected creature that already has a Melee Attack strength of at least Icon Melee Normal.png 1 will receive a bonus of Icon Melee Normal.png +2.

This increases the maximum potential damage the unit can deliver when making a Melee Attack or Counter Attack (and vicariously its average damage output in these cases), and also makes it easier to hit better-armored enemy targets.

Note that in Icon MultiFigureUnit.png Multi-Figure Units, each figure will utilize this bonus, so the total Melee Attack strength of a fully healthy Multi-Figure unit is significantly increased. For example, a 4-figure unit of Hell Hounds receives Icon Melee Normal.png +2 to each Hound's attack, increasing the potential damage output of the unit by a significant +8!

Ranged Attack Bonus Edit

While Chaos Surge is in effect, each affected creature that already has a Ranged Attack strength of at least Icon Ranged Bow.png 1 will receive a bonus of Icon Ranged Bow.png +2. The same also applies to creatures using Icon Ranged Boulder.png Ranged Boulder Attacks and Icon Ranged Magic.png Ranged Magic Attacks.

This increases the maximum potential damage the unit can deliver when making a Ranged Attack (and vicariously its average damage output in these cases), and also makes it easier to hit better-armored enemy targets.

Note that in Icon MultiFigureUnit.png Multi-Figure Units, each figure will utilize this bonus, so the total Ranged Attack strength of a fully healthy Multi-Figure unit is significantly increased. For example, an 8-figure unit of Chaos-Channeled Slingers receives Icon Ranged Boulder.png +2 to each Slinger's attack, increasing the potential damage output of the unit by a significant +16!

Fire Breath Bonus Edit

While Chaos Surge is in effect, each affected creature that already has a Fire Breath attack will receive a bonus of +2 to the strength of this attack. Units with no Fire Breath ability do not receive this bonus.

This increases the maximum potential damage the unit can deliver when making a Fire Breath attack (and vicariously its average damage output in these cases), and also makes it easier to hit better-armored enemy targets.

Note that in Icon MultiFigureUnit.png Multi-Figure Units, each figure will utilize this bonus, so the total Fire Breath strength of a fully healthy Multi-Figure unit is significantly increased. For example, a 4-figure unit of Hell Hounds receives Fire Breath +2 to each Hound's attack, increasing the potential damage output of the unit by a significant +8 when using Fire Breath!

Usage Edit

Chaos Surge may be cast only on the overland map, for the substantial Casting Cost of Icon Mana.png 1,000. Immediately, each Fantastic Unit of the Icon Chaos.pngChaos Realm begins enjoying the above bonuses, and will continue to enjoy them for as long as the spell remains in effect.

This applies to all Icon Chaos.pngChaos Fantastic Creatures, including the caster's own units, his rivals' units, and any Neutral creatures encountered anywhere in the game world. New Icon Chaos.pngChaos creatures created while the spell is already in operation will also enjoy its effects.

To maintain this effect, an Upkeep Cost of Icon Mana.png 40 must be paid at the start of each turn. If there is insufficient Icon Mana.png Mana in the caster's Mana Pool to pay for this spell, it will automatically dissipate.

After casting Chaos Surge, its name will appear on the "Overland Enchantments" list in the Magic menu. The color in which the name is printed indicates which wizard controls the spell. If the player controls the spell, he or she may cancel it manually by clicking the name of the spell. The primary reason to do this would be in order to remove the spell's Upkeep Cost, thus conserving Icon Mana.png Mana for other spells.

Note that two or more Chaos Surge spells cast by different wizards are not cumulative with each other. As long as at least one of those spells remains in operation, all valid creatures will feel exactly +2 in the appropriate fields. The only reason to cast your own Chaos Surge if one is already in play is to ensure that the spell remains in operation if the other wizard(s) decide to cancel theirs or simply run out of Icon Mana.png Mana to keep them.

Acquisition Edit

As a Very Rare Icon Chaos.pngChaos spell, Chaos Surge may become available to any Wizard who possesses at least Icon Chaos.png3 Spellbooks. However, its availability during the game is not guaranteed unless the Wizard acquires at least Icon Chaos.png10 Spellbooks.

Chaos Surge may not be acquired at the start of the campaign regardless of how many Spellbooks the wizard possesses. It must either be Researched during the game, or acquired through other means.

Wizards with Icon Chaos.png3 to Icon Chaos.png9 Spellbooks have a random chance of being able to Research Chaos Surge during the game. The chance for this spell to appear for research increases with the number of Icon Chaos.pngChaos Spellbooks the Wizard possesses or obtains during gameplay. With Icon Chaos.png10 or Icon Chaos.png11 Spellbooks, the spell is guaranteed to appear for Research at some point, if it is not already available for casting.

Chaos Surge has a base Research Cost of Icon Research.png 3,500.

With at least Icon Chaos.png3 Spellbooks, the Chaos Surge spell may be acquired as a reward for winning encounters in creature Lairs, Towers, et cetera, or when conquering the Fortress of a rival wizard who has already researched this spell.

Strategy Edit

Chaos Surge can confer an unbelievably powerful advantage to any wizard relying primarily on creatures from the Icon Chaos.pngChaos Realm, including wizards who cast plenty of Chaos Channels spells on their Normal Units (turning them into Icon Chaos.pngChaos creatures). In conjunction with Doom Mastery, it is possible to create very powerful armies with great ease.

On the downside of course, rival wizards using Icon Chaos.pngChaos Magic experience the same benefit, and thus could capitalize on the effects of Chaos Surge to advance their own agendas. It may or may not be a good idea to cast this spell when involved in a war with such a wizard.

Finally, while the spell is in effect, it will be significantly harder for any wizard to conquer Chaos Nodes. This may be beneficial (if an enemy wizard is attempting to take such nodes) or detrimental (if you are hoping to take those nodes!).

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