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There are 3 different types of units in Master of Magic: Heroes, Normal Units, and Fantastic Units. Heroes behave in many ways like Normal Units, but they have important differences as well. For instance, you can never have more than one of any given hero and they are the only units capable of using Magical Items. Heroes also are the only units which have Random Abilities. Experience Levels function somewhat differently on Heroes than other units. Heroes have a maximum of Icon Experience 1000 Points (Icon ExpLevel 8 Demi-God). Heroes are divided into 5 Tiers roughly based on their required Icon Fame and maximum stats: Low Level Heroes (0 Fame), Mid Level Heroes (5-10 Fame), High Level Heroes (5-20 Fame), Mid Level Champions Icon Fame 40 Fame and High Level Champions also Icon Fame 40 Fame. Champions never appear as a Prisoner, nor in response to the Summon Hero spell. Mid Level Champions and High Level Champions can be received by casting the Summon Champion spell.

Description[]

Heroes are mortal adventurers on Arcanus and Myrror with outstanding talents. Like other flesh-and-blood residents of the two worlds, heroes gain experience, but their extensive skill-training and their ability to manage magical artifacts will carry them far beyond the reach of ordinary troops.

There are thirty-five unique "classes" of heroes. Each Wizard has access to his own copy of that hero-class; e.g., the "Thief" acquainted with the human player is named Theria, while those attached to rival Wizards are named Shadow, Misty, Doria, and Tamara. These are, in fact, five separate individuals whose random abilities (if any) will vary, and whatever transpires in-game with one has no impact on the others.

Many of the heroes appear to come from specific racial stock. They clearly have a professional background in some type of military unit trained by that race, such as Roland the Paladin, or are just exemplary nobles and war leaders of their kind, like Gunther the Barbarian. Other heroes follow special callings and would never have served au régiment, such as the Amazon, the War Monk, the Sage, or the Necromancer. Finally, there are odd beings who hail from the outer realms or whose origins are entirely open to speculation, like the Golden One or the Chaos Warrior.

Despite their disparate backgrounds, heroes are invariably mounted and carry a standard. The only hero not seated ahorse is Fang the Draconian, whose steed (as befits his race) is a Doom Drake. The wise wizard should put heroes in roles suited to their abilities and guard their lives carefully. Heroes can (variously) explore, train and support the army, lend their renown to the wizard's cause, or work closely with him on his projects in the Fortress. Only the toughest and best-equipped heroes can be dispatched as lone battle units.

Acquiring a Hero[]

There are five methods of acquiring a Hero. All of them will fail if you currently have six Heroes, or no appropriate Heroes exist in the game.

Heroes as Mercenaries[]

There is a chance every turn that a Hero will show up for hire, depending on your Icon Fame Fame, whether you are Famous, and how many Heroes you already have; the odds may be summarized as follows:

Chances for Hero Offers
Normal Icon Fame 0 Icon Fame 25 Icon Fame 50 Icon Fame 75 Icon Fame 100 Icon Fame 125 Icon Fame 150 Icon Fame 175+
Famous Icon Fame 0 Icon Fame 25 Icon Fame 50+
No Heroes 3 % 4 % 5 % 6 % 7 % 8 % 9 % 10 %
1-2 Heroes 1% 2% 2% 3% 3% 4% 4% 5%
3-4 Heroes 1% 1% 1% 2% 2% 2% 3% 3%
5 Heroes 0% 1% 1% 1% 1% 2% 2% 2%

The underlying formula is:

Chance Per Turn = ( 3% + (Fame / 25) ) / N
...where N equals:
1 if the Wizard has no heroes in service
2 if one or two heroes
3 if three or four heroes
4 if five heroes

Given this relationship, N could be represented as:

N = floor((Heroes + 3) / 2)

For a complete formula of:

Chance Per Turn = ( 3% + (Fame  / 25) ) / floor( ( Heroes + 3 ) / 2 )
Multiply the chance by 2 if Famous. The chance is capped at 10%, whether Famous or not.

A Hero will only show up as a mercenary if you have sufficient Icon Fame Fame. In addition, if your Icon Gold Gold supply is insufficient to hire that Hero, the game will silently treat it as if you refused to hire that Hero. Torin the Chosen can never appear as a Mercenary.

Hiring Fee[]

The hiring fee is based on the applicant's fame requirement and whether, for whatever reason, he already has experience (each level effectively adding 25 percent to the base cost).

Base = 100 + Required Fame × 10
Hiring Fee = Base × (3 + ExpLevel) / 4
...where ExpLevel is an integer between Icon ExpLevel 0 1 and Icon ExpLevel 8 9.
The fee is halved if Charismatic.

Rejected Heroes[]

If a hero approaches you through the normal hiring routine (not summoned) and you reject it, the next time the hero appears it will have gained a full level of experience, as it spent some time adventuring after your rejection. This also occurs silently if a hero would have appeared as a mercenary but you lacked the cash to hire it, and will not occur if the hero is already a Icon ExpLevel 4 Champion (note that the effects of Warlord and/or Crusade are not applied until after the hero has been hired, which would immediately increase that hero to a Icon ExpLevel 5 Lord or Icon ExpLevel 6 Grand Lord).

The hiring fee of an experienced hero is increased as noted in the "Heroes as Mercenaries" section above.

Prisoner[]

It is possible for a Hero to appear as Treasure; this will be a random hero who is not currently employed or dead and has a Icon Fame Fame requirement of 20 or lower. Such a hero will immediately be available for hire, for free. Your personal Icon Fame Fame has no effect.

Summon Hero[]

The Summon Hero spell will immediately summon a hero; again, this will be a random hero who is not currently employed or dead and has a Icon Fame Fame requirement of 20 or lower. Such a hero will immediately be available for hire, for free. Your personal Icon Fame Fame has no effect.

Summon Champion[]

The Summon Champion spell behaves identically to Summon Hero, except that it will try to summon one of the Icon Fame 40 Fame heroes, and will only summon a lesser hero if it fails to find one. Your personal Icon Fame Fame has no effect.

However, Elana the Priestess and Roland the Paladin will only show up, if you've got at least Icon Life1 Life Spellbook. Mortu the Black Knight and Ravashack the Necromancer will only show up, if you've got at least Icon Death1 Death Spellbook. Also note, that Mystic X the Unknown is summoned by Summon Champion and not Summon Hero, although he has a Icon Fame Fame requirement of 20.

Resurrection[]

The Resurrection spell, unlike other methods of summoning a hero, is not random; instead, it will summon a Hero who died in your service. Heroes who were killed by Irreversible Damage (Cracks Call, Disintegrate, Stoning Damage) cannot be resurrected. The Hero returns at its prior experience and level, but without any equipment.

Incarnation[]

The Icon LifeLife spell Incarnation summons Torin the Chosen, if he is not already in your service, or resurrects him if he died in your service. Unlike the Resurrection spell, this works even if he was killed by Irreversible Damage. This is the only way to acquire Torin the Chosen.

Reloading[]

The hero from Prisoner, Summon Hero, and Summon Champion is randomly determined when the hero becomes available; thus, it is possible to reload from immediately before receiving a Hero by one of those methods, and get a different Hero the next time. Note, however, that Hero Abilities are determined at game start and cannot be rerolled in this way.

Hero Equipment[]

Hero equipment falls into the following categories:

Weapons[]

All heroes have a single weapon slot, which may be one of the following:

Melee Weapon[]

A ItemSlot Sword melee weapon slot may hold a Sword, Axe, or Mace, and adds to a Hero's Icon Melee Normal Melee Attack. An Axe also adds to a Hero's Icon Thrown Thrown Attack, if any.

Missile Weapon[]

A ItemSlot Bow missile weapon slot may hold a Melee Weapon (in which case it acts as one) or a Bow, which adds to a Hero's Icon Ranged Bow Bow Attack.

Staff Weapon[]

A ItemSlot Staff staff weapon slot may hold a Staff or Wand, which adds to a Hero's Icon Ranged Magic Magical Attack.

Sword/Staff Weapon[]

A ItemSlot SwordStaff sword/staff weapon slot may hold either a melee weapon or a staff, and functions as whatever equipment type is in the slot.

Armor[]

Any hero who does not have a ItemSlot Staff staff weapon slot will have a single ItemSlot Shield armor slot, which may hold any Shield, Chainmail, or Platemail. Armor slot items usually add to Icon Defense Defense.

Jewelry[]

All heroes have a ItemSlot Misc Jewelry slot, which can hold a single item of Jewelry. A hero with a ItemSlot Staff staff weapon slot has 2 Jewelry slots.

Hero Abilities[]

Most heroes have one or more Hero Abilities, unique abilities that are specific to heroes. Many of them improve with level.

Random Abilities[]

Many Heroes have random abilities. A hero with Fighter random abilities gets a random ability from the Fighter and Any categories below, a hero with Mage random abilities gets a random ability from the Mage and Any category, a hero with Fighter/Mage random abilities may get any ability on the table.

List of Hero Abilities[]

Icon Name Category Short Description
Ability Agility Agility Fighter This Hero receives Icon Defense +1 Defense per Experience Level.
Ability ArcanePower Arcane Power Mage This Hero receives Icon Ranged Magic +1 Magical Ranged Attack per Experience Level.
Ability Armsmaster Armsmaster Fighter All Normal Units stacked with this Hero receive Icon Experience +2 Experience at the start of each and every overland turn.
Ability Blademaster Blademaster Fighter This Hero receives Icon ToHit +5% To Hit per Experience Level.
Ability Caster Caster Mage This Hero has his/her own Icon Mana Mana pool, equal to Caster level * Experience Level, can cast any combat spells known to his/her employer, and can contribute to the employer's Spell Skill.
Ability Charmed Charmed Any This Hero will never fail a Icon Resist Resistance roll during combat.
Ability Constitution Constitution Fighter This Hero receives Icon Hits +1 Hit Point per Experience Level.
Ability Leadership Leadership Fighter This Hero and his/her entire stack receive Icon Melee Normal +1/3 Melee Attack strength and +1/6 to most other attack strengths per Experience Level.
Ability Legendary Legendary Fighter This Hero's employer receives Icon Fame +3 Fame per each of the Hero's Experience Levels.
Ability Lucky Hero Lucky Any This Hero receives exactly Icon ToHit +10% To Hit, Icon ToBlock +10% To Block and Icon Resist +1 Resistance. Opponents are penalized with Icon ToHit -10% To Hit when attacking this hero.
Ability Might Might Fighter This Hero receives Icon Melee Normal +1 Melee Attack strength per Experience Level.
Ability Noble Noble Any This Hero has no Upkeep Costs. Instead, he/she provides Icon Gold +10 Gold each turn.
Ability Prayermaster Prayermaster Mage This Hero and his/her entire stack receive Icon Resist +1 Resistance per each of the Hero's Experience Levels.
Ability Sage Sage Mage This Hero provides Icon Research +3 Research Points per Experience Level.

All abilities except Caster, Charmed, Lucky, and Noble may be received twice as a Super Ability, and increase their benefits by 50% if so. Caster may be received any number of times, and adds Icon Mana +2.5 per Experience Level each time it is received.

List of Heroes[]

Main article: List of Heroes

The following is a list of all 35 Heroes in Master of Magic.

Fame 0 Heroes
Icon Name Icon Fame Cost U Moves Icon Melee Normal Icon Ranged Bow Icon Defense Icon Resist Icon Hits Items Caster
Hero Brax Brax the Dwarf Icon Fame 0 Icon Gold 100 Icon Gold 2 Icon Movement Ground2 Icon Melee Normal 5 Icon Defense 4 Icon Resist 10 Icon Hits 10 ItemSlot SwordItemSlot ShieldItemSlot Misc
Mountaineer, Constitution
Hero Gunthar Gunther the Barbarian Icon Fame 0 Icon Gold 100 Icon Gold 2 Icon Movement Ground2 Icon Melee Normal 5 Icon Thrown 3 Icon Defense 3 Icon Resist 6 Icon Hits 9 ItemSlot SwordItemSlot ShieldItemSlot Misc
Might
Hero Zaldron Zaldron the Sage Icon Fame 0 Icon Gold 100 Icon Gold 2 Icon Movement Ground2 Icon Melee Normal 1 Icon Ranged Magic 6 Icon Defense 4 Icon Resist 6 Icon Hits 5 ItemSlot StaffItemSlot MiscItemSlot Misc Icon Mana 7.5
Sage
Spells: Icon SorceryDispel Magic True, Icon SorceryCounter Magic
Hero BShan B'Shan the Dervish Icon Fame 0 Icon Gold 100 - Icon Movement Ground2 Icon Melee Normal 4 Icon Ranged Bow 4 Icon Defense 4 Icon Resist 6 Icon Hits 6 ItemSlot BowItemSlot ShieldItemSlot Misc
Ranged Attack x8, Noble
Hero Rakir Rakir the Beastmaster Icon Fame 0 Icon Gold 100 Icon Gold 2 Icon Movement Ground2 Icon Melee Normal 5 Icon Defense 4 Icon Resist 6 Icon Hits 7 ItemSlot SwordItemSlot ShieldItemSlot Misc Icon Mana 5
Scouting 3, Forester
Spells: Icon NatureResist Elements
Hero Valana Valana the Bard Icon Fame 0 Icon Gold 100 Icon Gold 2 Icon Movement Ground2 Icon Melee Normal 4 Icon Defense 5 Icon Resist 6 Icon Hits 6 ItemSlot SwordItemSlot ShieldItemSlot Misc Icon Mana 5
Leadership
Spells: Icon SorceryConfusion, Icon SorceryVertigo
Hero Bahgtru Bahgtru the Orc Warrior Icon Fame 0 Icon Gold 100 Icon Gold 2 Icon Movement Ground2 Icon Melee Normal 6 Icon Thrown 3 Icon Defense 4 Icon Resist 6 Icon Hits 8 ItemSlot SwordItemSlot ShieldItemSlot Misc
Mountaineer, Random Abilities 1 (Fighter)
Hero Serena Serena the Healer Icon Fame 0 Icon Gold 100 Icon Gold 2 Icon Movement Ground2 Icon Melee Normal 3 Icon Ranged Magic 6 Icon Defense 5 Icon Resist 7 Icon Hits 5 ItemSlot SwordItemSlot ShieldItemSlot Misc Icon Mana 7.5
Healer, Random Abilities 1 (Mage)
Spells: Icon LifeHealing
Hero Shuri Shuri the Huntress Icon Fame 0 Icon Gold 100 Icon Gold 2 Icon Movement Ground2 Icon Melee Normal 5 Icon Ranged Bow 4 Icon Defense 3 Icon Resist 6 Icon Hits 7 ItemSlot BowItemSlot ShieldItemSlot Misc
Ranged Attack x8, Pathfinding, Blademaster, Random Abilities 1 (Fighter)
Hero Theria Theria the Thief Icon Fame 0 Icon Gold 100 Icon Gold 2 Icon Movement Ground2 Icon Melee Normal 5 Icon Defense 5 Icon Resist 6 Icon Hits 7 ItemSlot SwordItemSlot ShieldItemSlot Misc
Agility, Charmed
Fame 5 Heroes
Icon Name Icon Fame Cost U Moves Icon Melee Normal Icon Ranged Bow Icon Defense Icon Resist Icon Hits Items Caster
Hero Greyfairer Greyfairer the Druid Icon Fame 5 Icon Gold 150 Icon Gold 3 Icon Movement Ground2 Icon Melee Normal 1 Icon Ranged Magic 8 Icon Defense 5 Icon Resist 6 Icon Hits 5 ItemSlot StaffItemSlot MiscItemSlot Misc Icon Mana 7.5
Scouting 3, Purify
Spells: Icon NatureIce Bolt, Icon NaturePetrify, Icon NatureWeb
Hero Taki Taki the War Monk Icon Fame 5 Icon Gold 150 Icon Gold 3 Icon Movement Ground2 Icon Melee Normal 6 Icon Defense 5 Icon Resist 6 Icon Hits 6 ItemSlot SwordItemSlot ShieldItemSlot Misc
Agility*, Random Abilities 1 (Fighter)
Hero Reywind Reywind the Warrior Mage Icon Fame 5 Icon Gold 150 Icon Gold 3 Icon Movement Ground2 Icon Melee Normal 4 Icon Ranged Magic 4 Icon Defense 4 Icon Resist 6 Icon Hits 7 ItemSlot SwordStaffItemSlot ShieldItemSlot Misc Icon Mana 5
Random Abilities 1 (Any)
Spells: Icon ChaosEldritch Weapon, Icon ChaosShatter, Icon ChaosFlame Blade
Hero Malleus Malleus the Magician Icon Fame 5 Icon Gold 150 Icon Gold 3 Icon Movement Ground2 Icon Melee Normal 1 Icon Ranged Magic 8 Icon Defense 5 Icon Resist 10 Icon Hits 5 ItemSlot StaffItemSlot MiscItemSlot Misc Icon Mana 10
Missile Immunity, Arcane Power, Random Abilities 1 (Mage)
Spells: Icon ChaosFire Bolt, Icon ChaosFireball, Icon ChaosFire Elemental, Icon ChaosFlame Strike
Hero Tumu Tumu the Assassin Icon Fame 5 Icon Gold 150 Icon Gold 3 Icon Movement Ground2 Icon Melee Normal 3 Icon Defense 5 Icon Resist 6 Icon Hits 6 ItemSlot SwordItemSlot ShieldItemSlot Misc
Poison Touch 5, Blademaster, Random Abilities 1 (Fighter)
Fame 10 Heroes
Icon Name Icon Fame Cost U Moves Icon Melee Normal Icon Ranged Bow Icon Defense Icon Resist Icon Hits Items Caster
Hero Jaer Jaer the Wind Mage Icon Fame 10 Icon Gold 200 Icon Gold 4 Icon Movement Ground2 Icon Melee Normal 1 Icon Ranged Magic 6 Icon Defense 5 Icon Resist 6 Icon Hits 5 ItemSlot StaffItemSlot MiscItemSlot Misc Icon Mana 7.5
Missile Immunity, Wind Walking, Random Abilities 1 (Mage)
Spells: Icon SorceryWord of Recall, Icon SorceryGuardian Wind
Hero Marcus Marcus the Ranger Icon Fame 10 Icon Gold 200 Icon Gold 4 Icon Movement Ground2 Icon Melee Normal 6 Icon Ranged Bow 5 Icon Defense 5 Icon Resist 6 Icon Hits 8 ItemSlot BowItemSlot ShieldItemSlot Misc Icon Mana 5
Ranged Attack x8, Scouting 2, Pathfinding, Might
Spells: Icon NatureResist Elements, Icon NatureStone Skin
Hero Fang Fang the Draconian Icon Fame 10 Icon Gold 200 Icon Gold 4 Icon Movement Air3 Icon Melee Normal 7 Icon Breath 5 Icon Defense 5 Icon Resist 6 Icon Hits 8 ItemSlot SwordItemSlot ShieldItemSlot Misc
Might, Random Abilities 2 (Fighter)
Hero Morgana Morgana the Witch Icon Fame 10 Icon Gold 200 Icon Gold 4 Icon Movement Ground2 Icon Melee Normal 1 Icon Ranged Magic 8 Icon Defense 5 Icon Resist 6 Icon Hits 5 ItemSlot StaffItemSlot MiscItemSlot Misc Icon Mana 10
Missile Immunity, Charmed, Random Abilities 2 (Mage)
Spells: Icon DeathDarkness*, Icon DeathMana Leak*, Icon DeathBlack Prayer*, Icon DeathPossession*
Hero Aureus Aureus the Golden One Icon Fame 10 Icon Gold 200 Icon Gold 4 Icon Movement Ground2 Icon Melee Normal 6 Icon Ranged Magic 6 Icon Defense 6 Icon Resist 6 Icon Hits 6 ItemSlot SwordItemSlot ShieldItemSlot Misc Icon Mana 5
Random Abilities 2 (Any)
Fame 20 Heroes
Icon Name Icon Fame Cost U Moves Icon Melee Normal Icon Ranged Bow Icon Defense Icon Resist Icon Hits Items Caster
Hero ShinBo Shin Bo the Ninja Icon Fame 20 Icon Gold 300 Icon Gold 6 Icon Movement Ground2 Icon Melee Normal 6 Icon Defense 5 Icon Resist 6 Icon Hits 7 ItemSlot SwordItemSlot ShieldItemSlot Misc
Invisibility, Blademaster, Random Abilities 2 (Fighter)
Hero Spyder Spyder the Rogue Icon Fame 20 Icon Gold 300 Icon Gold 6 Icon Movement Ground2 Icon Melee Normal 7 Icon Defense 5 Icon Resist 6 Icon Hits 8 ItemSlot SwordItemSlot ShieldItemSlot Misc
Leadership, Legendary*, Random Abilities 1 (Fighter)
Hero Shalla Shalla the Amazon Icon Fame 20 Icon Gold 300 Icon Gold 6 Icon Movement Ground2 Icon Melee Normal 7 Icon Thrown 4 Icon Defense 4 Icon Resist 6 Icon Hits 8 ItemSlot SwordItemSlot ShieldItemSlot Misc
Blademaster, Might, Charmed, Random Abilities 1 (Fighter)
Hero Yramrag Yramrag the Warlock Icon Fame 20 Icon Gold 300 Icon Gold 6 Icon Movement Ground2 Icon Melee Normal 1 Icon Ranged Magic 8 Icon Defense 5 Icon Resist 10 Icon Hits 5 ItemSlot StaffItemSlot MiscItemSlot Misc Icon Mana 15
Missile Immunity, Random Abilities 1 (Mage)
Spells: Icon ChaosLightning Bolt, Icon ChaosWarp Lightning, Icon ChaosDoom Bolt
Champions
Icon Name Icon Fame Cost U Moves Icon Melee Normal Icon Ranged Bow Icon Defense Icon Resist Icon Hits Items Caster
Hero MysticX Mystic X the Unknown Icon Fame 20 Icon Gold 300 Icon Gold 6 Icon Movement Ground2 Icon Melee Normal 5 Icon Ranged Magic 5 Icon Defense 4 Icon Resist 10 Icon Hits 8 ItemSlot SwordStaffItemSlot ShieldItemSlot Misc Icon Mana 5
Random Abilities 5 (Any)
Hero Aerie Aerie the Illusionist Icon Fame 40 Icon Gold 500 Icon Gold 10 Icon Movement Ground2 Icon Melee Normal 1 Icon Ranged Magic 5 Icon Defense 4 Icon Resist 6 Icon Hits 5 ItemSlot StaffItemSlot MiscItemSlot Misc Icon Mana 10
Missile Immunity, Illusion, Random Abilities 2 (Mage)
Spells: Icon SorceryPsionic Blast, Icon SorceryVertigo, Icon SorceryMind Storm
Hero DethStryke Deth Stryke the Swordsman Icon Fame 40 Icon Gold 500 Icon Gold 10 Icon Movement Ground2 Icon Melee Normal 6 Icon Defense 5 Icon Resist 6 Icon Hits 10 ItemSlot SwordItemSlot ShieldItemSlot Misc
Leadership, Legendary, Armsmaster, Constitution, Might, Random Abilities 1 (Fighter)
Hero Elana Elana the Priestess Icon Fame 40 Icon Gold 500 - Icon Movement Ground2 Icon Melee Normal 2 Icon Ranged Magic 8 Icon Defense 5 Icon Resist 6 Icon Hits 5 ItemSlot StaffItemSlot MiscItemSlot Misc Icon Mana 12.5
Healer, Purify, Arcane Power, Prayermaster*, Charmed, Noble
Spells: Icon LifeDispel Evil*, Icon LifeHealing, Icon LifePrayer*, Icon LifeHoly Word*
Hero Roland Roland the Paladin Icon Fame 40 Icon Gold 500 Icon Gold 10 Icon Movement Ground2 Icon Melee Normal 9 Icon Defense 5 Icon Resist 6 Icon Hits 8 ItemSlot SwordItemSlot ShieldItemSlot Misc
Magic Immunity, Healer, First Strike, Armor Piercing, Legendary, Might*, Prayermaster, Random Abilities 1 (Fighter)
Hero Mortu Mortu the Black Knight Icon Fame 40 Icon Gold 500 Icon Gold 10 Icon Movement Ground2 Icon Melee Normal 9 Icon Defense 5 Icon Resist 6 Icon Hits 10 ItemSlot SwordItemSlot ShieldItemSlot Misc
Magic Immunity, First Strike, Armor Piercing, Legendary, Blademaster, Constitution, Might, Random Abilities 1 (Fighter)
Hero Alorra Alorra the Elven Archer Icon Fame 40 Icon Gold 500 Icon Gold 10 Icon Movement Ground2 Icon Melee Normal 5 Icon Ranged Bow 8 Icon Defense 6 Icon Resist 6 Icon Hits 6 ItemSlot BowItemSlot ShieldItemSlot Misc Icon Mana 5
Ranged Attack x8, Forester, Blademaster, Random Abilities 3 (Any)
Spells: Icon SorceryResist Magic, Icon SorceryFlight
Hero SirHarold Sir Harold the Knight Icon Fame 40 Icon Gold 500 - Icon Movement Ground2 Icon Melee Normal 8 Icon Defense 5 Icon Resist 6 Icon Hits 9 ItemSlot SwordItemSlot ShieldItemSlot Misc
Leadership*, Legendary*, Constitution, Noble, Random Abilities 1 (Fighter)
Hero Ravashack Ravashack the Necromancer Icon Fame 40 Icon Gold 500 Icon Gold 10 Icon Movement Ground2 Icon Melee Normal 1 Icon Ranged Magic 7 Icon Defense 5 Icon Resist 6 Icon Hits 5 ItemSlot StaffItemSlot MiscItemSlot Misc Icon Mana 12.5
Missile Immunity, Life Steal 0, Arcane Power, Random Abilities 2 (Mage)
Spells: Icon DeathWeakness*, Icon DeathBlack Sleep*, Icon DeathAnimate Dead*, Icon DeathWrack*
Hero Warrax Warrax the Chaos Warrior Icon Fame 40 Icon Gold 500 Icon Gold 10 Icon Movement Ground2 Icon Melee Normal 8 Icon Ranged Magic 8 Icon Defense 5 Icon Resist 9 Icon Hits 8 ItemSlot SwordStaffItemSlot ShieldItemSlot Misc Icon Mana 10
Armor Piercing, Constitution, Arcane Power, Random Abilities 3 (Any)
Incarnation
Icon Name Icon Fame Cost U Moves Icon Melee Normal Icon Ranged Bow Icon Defense Icon Resist Icon Hits Items Caster
Hero Torin Torin the Chosen Icon Research 960 Icon Mana 500 Icon Mana 12 Icon Movement Ground2 Icon Melee Normal 12 Icon Defense 8 Icon Resist 12 Icon Hits 12 ItemSlot SwordItemSlot ShieldItemSlot Misc Icon Mana 15
Magic Immunity, Missile Immunity, Leadership*, Constitution, Might*, Prayermaster, Random Abilities 2 (Any)
Spells: Icon LifeTrue Light*, Icon LifeHealing, Icon LifeHoly Armor, Icon LifeLionheart*

* Due to a bug, this spell is not actually received in v1.31. It is, however, in the unofficial versions, as well as the Community Patch.

Commonalities with Normal Units[]

Heroes share some properties with Normal Units. For example:

  • When garrisoned in a Town, a Hero will reduce Unrest in the same fashion as a Normal Unit.
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