UnitEnchantment Bless
Realm Icon Life.pngLife
Spell Rarity Common
Spell Type Unit Enchantment
Casting Cost Icon Mana.png 25
Combat Cost Icon Mana.png 5
Upkeep Cost Icon Mana.png 1
Research Cost Icon Research.png 20
Enchanted unit receive Icon Defense.png +3 and Icon Resist.png +3 against Curses, combat effects and Fantastic Units belonging to the Icon Chaos.pngChaos and Icon Death.pngDeath realms.

Bless is a Common Unit Enchantment belonging to the Icon Life.pngLife Magic realm. For Icon Mana.png 25 it may be cast on a friendly unit on the overland map to give it a little divine providence. As a result, whenever the unit is targeted by a Curse or combat effect from the Icon Death.pngDeath or Icon Chaos.pngChaos realms, it receives a temporary Resistance bonus of Icon Resist.png +3. Similarly, whenever the unit is attacked by a Fantastic Creature from the Icon Death.pngDeath or Icon Chaos.pngChaos realms, the Blessed unit temporarily receives Icon Defense.png +3 to block incoming damage.

Alternatively, a cheaper version of the same spell may be cast for Icon Mana.png 5 during combat, in which case it will temporarily bestow the same bonus on a unit for the duration of the battle (with no permanent effects or upkeep costs).

Effects Edit

Bless gives a unit a modicum of divine protection from various sources of harm originating directly from the Icon Chaos.pngChaos and Icon Death.pngDeath realms, and from Fantastic Creatures belonging to those realms.

Resistance Bonus Edit

Whenever the Blessed unit is targeted by a Curse or other combat malediction belonging to the Icon Death.pngDeath or Icon Chaos.pngChaos realms, it temporarily receives a bonus of Icon Resist.png +3 to its Resistance score.

This will effectively make it harder for opponents to inflict ill effects on the unit, especially if its Resistance score is raised to at least Icon Resist.png 10 thanks to this effect (in which case it is immune to such effects). Remember of course that many Curses will also lower the unit's Resistance score, so Bless does not give ultimate protection against all curses.

The same effect is applied when an enemy unit attempts to use a Special Attack associated with the Icon Death.pngDeath or Icon Chaos.pngChaos realms against the Blessed unit. This includes any attacks that delivers Fear Damage, Life Stealing Damage or Death Damage. Again, Bless will raise the unit's Resistance score by Icon Resist.png +3 for purposes of averting harm from such attacks.

Defense Bonus Edit

Whenever the Blessed unit engages in combat with an enemy Fantastic Unit belonging to the Icon Chaos.pngChaos or Icon Death.pngDeath realms, its Defense score receives a temporary bonus of Icon Defense.png +3. On average this allows the Blessed unit to block an extra Icon Damage.png 0.9 from the enemy's attacks.

Remember that the Undead are considered to belong to the Icon Death.pngDeath realm, and thus will always trigger this bonus. Similarly, Chaos Channeled units are considered to belong to the Icon Chaos.pngChaos realm, and will also trigger this bonus.

This defense bonus also applies when blocking Icon Chaos.png and Icon Death.png related Special Attacks which deal direct-damage, such as Fire Breath, Lightning Breath and Immolation. Note, that those Special Attacks may also be performed by units that don't belong to either Icon Chaos.png or Icon Death.png.

The Blessed unit will also gain partial protection against Icon Ranged Magic.png Ranged Magical Attacks associated with Icon Chaos.pngChaos or Icon Death.pngDeath realms. This includes the ranged attacks from Magicians and most Dark Elves, see Ranged Magical Attack Subtypes for further details.

Furthermore, whenever the unit is targeted by a direct-damage spell from the Icon Death.pngDeath or Icon Chaos.pngChaos realms, it will receive the same Icon Defense.png +3 bonus. This is especially useful when fighting Icon Chaos.pngChaos-wielding wizards, as they often possess plenty of direct-damage spells.

Usage Edit

Bless may only be cast on friendly units.

The spell may be cast during combat for the rather low Casting Cost of Icon Mana.png 5. In this case, the spell will only affect the targeted unit until the end of the battle - at which point it will dissipate.

Alternatively, Bless may be cast on the overland map for a lasting effect. In this case it has a base Casting Cost of Icon Mana.png 25, and requires an Upkeep Cost of Icon Mana.png 1 per turn to maintain. Failure to pay this Upkeep Cost due to lack of Mana will cause the spell to dissipate. However, as long as the spell is paid for (and not dispelled by any rival Wizard), the unit continues to enjoy its bonus.

If the desired target is in an overland army stack, click on that stack to get a list of units inside it, and then select your desired unit.

Once the spell is in effect, the unit will glow with a Icon Life.pngwhite aura, unless there is a more powerful spell also affecting it.

If you've placed Bless on a unit, you may remove it by examining the unit's details and clicking the Enchantment's icon. The primary reason to do this would be in order to remove the spell's Upkeep Cost, thus conserving Icon Mana.png Mana for other spells.

Acquisition Edit

As a Common Icon Life.pngLife spell, Bless may become available to any Wizard who possesses at least one Icon Life.pngLife Spellbook. However, its availability during the game is not guaranteed unless the Wizard acquires at least Icon Life.png7 Spellbooks.

Customized Wizards possessing up to Icon Life.png10 Spellbooks at creation time may choose this spell as one of their default spells before starting the game, in which case the spell will already be researched and available for casting immediately on the first turn. Wizards with Icon Life.png11 Spellbooks are guaranteed to have this spell available for casting as soon as the game begins.

Wizards with Icon Life.png6 or fewer Spellbooks who have not chosen Bless as a guaranteed spell have a random chance of being able to Research it. The chance for this spell to appear increases with the number of Icon Life.pngLife Spellbooks the Wizard possesses or obtains during gameplay. With Icon Life.png7-10 Spellbooks, the spell is guaranteed to appear for Research if it is not already available for casting.

Bless has a base Research Cost of Icon Research.png 20.

With at least Icon Life.png1 Spellbook, the Bless spell may be acquired as a reward for winning encounters in creature Lairs, Towers, et cetera, or when conquering the Fortress of a rival wizard who has already researched this spell.

Strategy Edit

Since the effects of Bless are triggered only by Icon Death.pngDeath and Icon Chaos.pngChaos spells and creatures, it should only be cast when expecting battle against them. This includes assaulting Encounter zones filled with such creatures, or when waging war against rival wizards possessing spells from these realms.