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Black Prayer
CombatEnchantment BlackPrayer
Realm Icon Death.pngDeath
Spell Rarity Uncommon
Spell Type Combat Enchantment
Combat Casting Cost Icon Mana.png 35
Research Cost Icon Research.png 450
Effects

Every enemy unit on the battlefield suffers the following penalties:

Black Prayer is an Uncommon Combat Enchantment belonging to the Icon Death.pngDeath Magic realm. It may be only cast during combat, for a basic Casting Cost of Icon Mana.png 35. As long as this spell is in effect on the battlefield, each and every enemy unit suffers a number of small but significant penalties. Each unit loses -1 strength off any damage-delivering attack it has, including Melee Attack, Ranged Attack, and any Special Attacks of this nature, like Fire Breath and Thrown Attack. Each unit also loses Icon Defense.png -1 off its Defense score, and Icon Resist.png -2 off its Resistance score.

Black Prayer lasts until dispelled or until the end of the battle, and thus does not have any Upkeep Costs.

Effects Edit

Black Prayer engulfs all enemy units in dark energy which weakens them both physically and spiritually. This results in a small, yet significant drop in the enemy army's effectiveness, and more importantly makes all enemy units more susceptible to further Curses and other ill effects.

Melee Attack Penalty Edit

While Black Prayer is in effect, each and every enemy unit possessing a Melee Attack of any kind will lose Icon Melee Normal.png -1 off the strength of this attack.

As a result, the enemy unit's maximum Melee Damage output is reduced, and vicariously its average damage per attack.

Any unit reaching a Melee Attack score of Icon Melee Normal.png 0 or less cannot initiate a Melee Attack against any opponent, and will not deliver any Melee Damage during its Counter Attack. Note that a loss of the ability to attack voluntarily may also disable some Special Attacks, such as Fire Breath or Thrown Attacks, which do not work at all when Counter Attacking.

Also note that Icon MultiFigureUnit.png Multi-Figure units suffer more from this, as the strength of each individual Icon Figure.png figure is reduced by Icon Melee Normal.png -1. This can significantly reduce the entire unit's damage output!

Ranged Attack Penalty Edit

While Black Prayer is in effect, each and every enemy unit possessing a Ranged Attack of any kind will lose Icon Ranged Bow.png -1 (or Icon Ranged Boulder.png -1 or Icon Ranged Magic.png -1, as appropriate) off the strength of this attack.

As a result, the enemy unit's maximum Ranged Damage output is reduced, and vicariously its average damage per attack.

Any unit reaching a Ranged Attack score of Icon Ranged Bow.png 0 or less cannot use its Ranged Attack at all, even if it has ammunition or Icon Mana.png Mana remaining.

Also note that Icon MultiFigureUnit.png Multi-Figure units suffer more from this, as the strength of each individual Icon Figure.png figure is reduced by Icon Ranged Bow.png -1. This can significantly reduce the entire unit's damage output!

Special Attack Penalty Edit

While Black Prayer is in effect, each and every enemy unit possessing a Special Attack that delivers damage will lose -1 off the strength of this attack. If the unit has several such attacks, it will lose -1 off each of them.

As a result, the enemy unit's maximum Damage output from these attacks is reduced, and vicariously its average damage per attack.

The following Special Attacks are "damage-dealing", and will be affected by this spell:

If any affected attack is reduced to strength-0, it will no longer inflict any damage when used.

Also note that Icon MultiFigureUnit.png Multi-Figure units suffer more from this, as the strength of each individual Icon Figure.png figure's Special Attack is reduced by -1. This can significantly reduce the entire unit's damage output!

Defense Penalty Edit

While Black Prayer is in effect, each and every enemy unit loses Icon Defense.png -1 off its Defense score.

As a result, the maximum amount of incoming Icon Damage.png Damage this unit can block from any attack or spell is reduced by 1, and vicariously the average amount of blocked damage per attack.

If the unit's Defense score reaches Icon Defense.png 0 or lower, this unit may no longer block damage from any incoming attack or spell. It simply makes no Defense rolls.

Resistance Penalty Edit

While Black Prayer is in effect, each and every enemy unit loses Icon Resist.png -2 off its Resistance score.

As a result, the unit is now more susceptible to Curses and other ill effects, including incoming Special Attacks that force a Resistance roll.

If the unit's Resistance score reaches Icon Resist.png 0 or lower, it will now be unable to resist any Curse or ill effect that does not temporarily bestow a Resistance bonus.

This is often considered Black Prayer's most important penalty, as it increases the chance of success for other Icon Death.pngDeath Magic effects later on in the battle.

Usage Edit

Black Prayer may be cast during combat, for the basic Casting Cost of Icon Mana.png 35. Its effects are felt immediately, and can be seen in the details window of each enemy unit.

After casting the spell, its icon will appear in the "Enchantments" window underneath the casting wizard's name. The spell will remain in effect until the end of battle, or until dispelled by the opponent. Since it does not carry on after the end of the battle, Black Prayer has no Upkeep Cost.

Acquisition Edit

As an Uncommon Icon Death.pngDeath spell, Black Prayer may become available to any Wizard who possesses at least one Icon Death.pngDeath Spellbook. However, its availability during the game is almost never guaranteed.

Customized Wizards possessing Icon Death.png11 Spellbooks at creation time may choose this spell as one of their default spells before starting the game, in which case the spell will already be researched and available for casting immediately on the first turn.

Wizards who possess at least Icon Death.png8 Spellbooks, or Wizards with Icon Death.png11 Spellbooks who did not select Black Prayer as a guaranteed spell, will be able to Research this spell at some point during their campaign. Wizards with fewer than Icon Death.png8 Spellbooks have a random chance of being able to Research it. The chance for this spell to appear increases with the number of Icon Death.pngDeath Spellbooks the Wizard possesses or obtains during gameplay.

Black Prayer has a base Research Cost of Icon Research.png 450.

With at least Icon Death.png1 Spellbook, the Black Prayer spell may be acquired as a reward for winning encounters in creature Lairs, Towers, et cetera, or when conquering the Fortress of a rival wizard who has already researched this spell.

Strategy Edit

Casting Black Prayer will instantly reduce the combat effectiveness of all enemy units on the battlefield, making it easier to win the battle.

The seemingly-low -1 penalties to the various attributes may seem very small, but they are of course quite significant when you consider that the entire enemy army suffers this simultaneously. Therefore Black Prayer is best cast when the enemy army contains plenty of units; the more enemy units there are, the more cost-effective this spell.

Black Prayer is also very effective against enemy Icon MultiFigureUnit.png Multi-Figure units, as they suffer attack penalties per figure, reducing such a unit's combat potential by a very substantial amount.

On top of all this, perhaps Black Prayer's best quality is that it reduces all enemy units' Resistance scores by Icon Resist.png -2. This makes them significantly more susceptible to the many Curses available to the Icon Death.pngDeath wizard, and also makes them much more vulnerable to Special Attacks, which some Icon Death.pngDeath creatures possess. Overall, Black Prayer should be used as a one-two punch with a secondary spell like Wrack, Word of Death, Death Spell, or other such spells from other realms.

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